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I didn't think I would be making another main topic, but here we are. This is not worth reading if you don't like extremely long post. Also, I'm not sure how sure how well receive this will be since I'm probably going to rant or put known and obvious things already. I'm certain that I'm going to have trouble trying to past all of this nonsense all at once and will have to resort to double posting and possibly more post after that. I'm just posting to get this off my chest, and it's a ton I've been holding onto for a long time.
First of all, Yoshi has done a well job with ending the main scenario for the expansion in my opinion. It was fun revisiting some of the old primals, both original and recreated. It was fun having to play with multiple Scions. The ending left me with being impatient and wanting more. I can't wait for Endwalker to come out.
This is where my mind went left and got lost. Based on where the final mission took place I was laughing. At first I jokingly asked myself why not just have all the skills added to pvp, but as I progress through the final mission I shook my head. While I saw the mission as revisiting the past I also saw it as a slap in the face to those who've mainly played pvp way before I even started the game. So rethinking the question I asked myself it became obvious why we have less buttons as I was thinking of the White Mages current pve set for one of the few reasons. While this seems logical I can't help but feel sorry for the pvp players that quit because of certain changes that took place on certain patches, whatever they may be.
If you're having fun with pvp this expansion I'm happy for you. If you like how pvp has turned out I'm happy for you. You can write this off as me being another OP that's complaining and move on. I'm fine with that. I'm not going to up and join the train stating how pvp is bad and unplayable. You can get that type of opinion anywhere by asking and looking on the forums. However, I will say that the past changes has affected everyone: those that played back then, and those that played now. While some of the changes are positive the changes that I've seen makes it as though I have teleported to a different time frame, and I'm not liking majority of them, and I'm pretty certain that I'm not the only one that can say that. I feel as though players had a lot more then than they do currently. To shorten this, pvp Shadowbringers overall is fine to me, but things could have been better implemented.