Why is it that defenders of current design philosophy take the statement "pressing one button over and over again is boring" and always counter with "Yeah well having three dots and pressing one button over and over again was worse", as if the first statement didn't stand on its own? Based on the preview yesterday, WHM is still going to spend a bunch of time casting glare. Over and over and over again. This is boring design. You don't need to compare it to previous iterations to make that statement, though you can use specific examples to strengthen or weaken the argument.

Spending the vast, vast majority of an encounter pressing Dia Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare with the occasional oGCD thrown in is garbage can tier design. It makes no difference whether you believe the previous iteration was the soil beneath said trashcan or the soiled napkins on top of the trash heap. It's boring. It has no decision-making. I can already hear the white knights countering with "BUUUHHH well MOST classes have no decision making either so NUHHH", as if "yeah well everything sucks" were some sort of brilliant defense for things...sucking.

Pressing one button several hundred times over and over again in an encounter is something I can do playing cookie clicker. Go away with this horse manure design and come back when healers in this game actually play like real jobs with something to do other than occasionally pressing an oGCD heal while maintaining a DPS rotation you could teach a cat to upkeep. I don't even care if Sage neatly solves all of these problems, as if designing one single healer well was an excuse for wretched tedium on the others because "some healers HAVE to be boring". I'm sorry, in a game where community hatred for a DPS job often is grounds for emergency redesign mid-expansion, I don't see the excuse. They just redesigned the hell out of Summoner, and the community at large wasn't loudly baying for blood there. We've been on these forums demanding we have SOMETHING to do other than spamming one button over and over and over again, and the devs said "screw you guys, you'll eat your one button spam and like it".