I think it would be cool to have partner dances
and simple make it so you ask like a trade. they can except of decline
this it for people that enjoy parties have merited,dating,friends, ex
I think it would be fresh and fun!
I think it would be cool to have partner dances
and simple make it so you ask like a trade. they can except of decline
this it for people that enjoy parties have merited,dating,friends, ex
I think it would be fresh and fun!
I think it would be cool if we added pools to housing. For outdoor party where you can swim go down a slide. Fun floaty items and new inspiration for housing.
I think this would be best if we implement getting it though volleyball games and fun events where you get a new currency or golden saucer. This will prevent people that have billions of gil from just buying it. And make it fun to try and get it as a guild.
Volleyball game it would be fun to have volleyball to gain the pool. 2v2 or 3v3 volleyball where the more you play the more awards and glam you can get! making it a new fun game with the theme of obtaining your swimming pool!
There is a low class healing set in game that makes you look like a court jester rather then a healer.There plenty of other horrifying sets like that present in game. Glam off wont save your immersion understand that. Its a actaul set!!! So glam off wont EFFECT ITAgain if BOTH sides are disabled you are defeating the purpose of the original feature. Do you understand that some people who want this feature want it working in dungeons and instances for the specific purpose of not having "weird" glamours in their cutscenes and battles?
People like to make the argument that "more options is always better". More options, in a system as complex as an MMO, is only better when it benefits enough people otherwise it's a useless and unnecessary feature.
Other people like to argue that "you people with glamours just want to be seen and ruin my experience". The argument can go the other way: "you people just want other people to be a lore prop for your experience and downplay expression for your own benefit".
Really, accept the game for what it is. If you want another experience, go to another game to get your high fantasy lore fix.
So.. several posts back (and multiple times in multiple threads) it was suggested that it could replace whatever glamours or appearances with level appropriate AF or traditionally "fantasy" armor to create easily identifiable looks that were neutrally impactful. This would be technically just as easy and create no extra data throughput or processor restraint since the technical aspect is the same as what glamour does, possibly even less since your client with the option enabled would process LESS data from others. I know the set you're thinking of though, and honestly it's not half as bad as what people here are actually complaining about. A tri-tipped doingy hat isn't really immersion breaking for me personally.
If you'd like to continue this line of conversation I would love it if you'd read further back in this thread to see if your next particular argument has been discussed already.
If the actual devs had this attitude we'd be playing something else entirely because 1.0 would have simply failed and rotted. Games that adjust to their players concerns and wants and broaden their appeal survive, games that narrowly and stubbornly focus generally will fail or live in obscurity.
Last edited by Krotoan; 09-29-2021 at 12:44 PM.
Sure, of course.If the actual devs had this attitude we'd be playing something else entirely because 1.0 would have simply failed and rotted. Games that adjust to their players concerns and wants and broaden their appeal survive, games that narrowly and stubbornly focus generally will fail or live in obscurity.
Do you see wanting to deglamour everyone being something that adjusts to the mass appeal of their player's concerns ?
SE is far from stubborn, but not stupidly blind to follow every single concern brought to their doorstep.
The gear I spoke is not a glam. Its role gear and role specifc to healers. I thinks its level 50 something gear. If the game load a pre-determined glam and made everyone on your screen wear it no matter if they are glam'd or not. That would avoid all immersion breaking sets. As I said earlier everyone would look the sameSo.. several posts back (and multiple times in multiple threads) it was suggested that it could replace whatever glamours with level appropriate AF or traditionally "fantasy" armor to create easily identifiable looks that were neutrally impactful. This would be technically just as easy and create no extra data throughput or processor restraint since the technical aspect is the same as what glamour does, possibly even less since your client with the option enabled would process LESS data from others.
If you'd like to continue this line of conversation I would love it if you'd read further back in this thread to see if your next particular argument has been discussed already.
If the actual devs had this attitude we'd be playing something else entirely because 1.0 would have simply failed and rotted. Games that adjust to their players concerns and wants and broaden their appeal survive, games that narrowly and stubbornly focus generally will fail or live in obscurity.
Ahh , the "Evenstar" set then. Also still not that bad in my personal opinion.The gear I spoke is not a glam. Its role gear and role specifc to healers. I thinks its level 50 something gear. If the game load a pre-determined glam and made everyone on your screen wear it no matter if they are glam'd or not. That would avoid all immersion breaking sets. As I said earlier everyone would look the same
I have no problem if other people look the same. This is generally not a concern for people who'd like to use this option. However a small amount of "randomization" could be used if that became an actual concern. As I mentioned in my original response a set of neutral but class appropriate gear sets could be used.
You really don't have a say in the experience if you don't like or want a feature. Saying you don't want something but then also voice complaints about how it'd work if you were to use it seems like just being negative for no reason. You're complaining about the color of the bus seats when you refuse to ever ride in it.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
The odds of someone actually wearing a "Jester's set" is low and not even immersion breaking.
I see and have experienced that there are substantial amount of people I have talked to in game and otherwise who would prefer to have their experience as customizable as possible especially when going through important story plot points and when hanging around in public areas. More than I've ever heard about people being jazzed about umbrellas and comparably to the amount of people who actually enjoy every aspect of Eureka.
The more people you appeal to , by large groups or "small", the bigger your playerbase gets.
Personally I'm excited about having my minions fuss about in the new garden content we're supposedly getting (it was mentioned they'd be part of it), but that's about it. However the fact they mentioned the minions part kept my attention and look, one more player who is engaged now that wouldnt have been before.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
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