Quote Originally Posted by Fabbro View Post
This game, just like every good Final Fantasy, started and for a long time was a what you call "lore game", and just like FFXI before it. I would love for this game to be more like ESO in many aspects as well. Immersion is important in any game, specially in RPGs. It saddens me to see the developers seem to care for kids, teenagers and not adults and mature players that want a more immersive experience and that actually value the ingame lore, world and story, and want things to coherent and more "in tune" and not all "wacky" and over the top non stop all the time.

World building is one of if not the very most important thing besides gameplay in any RPG, and basically is one of the main factors that dictates the quality of an RPG, that's why people love FF Tactics, FF9, FFXI, EQ1, etc.: world building, make a fantasy world actually believable. That's one of the major things that separate good RPGs from bad RPGs.
But the ff14 world is and has always been wacky. Godbert and Hildibrand have been part of the game for a long time. Clothing in a modern aesthetic make sense because of influences from allag and garlemald. Seasonal events have some main story characters run around in a chicken suit. A fantasy world is not just doom and gloom all the time. Casting glamours has been part of the story. You'd be breaking game lore if you removed glams from everyone if anything.