Quote Originally Posted by ty_taurus View Post
I've had this conversation with someone before. There are people who are content with how healing is currently, which is ultimately fine. No one is required to feel the same frustration a lot of participants on these forums do, but the majority of those players wouldn't really care if the job gained more depth, and others might not even care if it becomes more complex. They just enjoy the role regardless.

Then there are some who get mad at the idea of adding depth because suddenly it means they would have to work harder in order to stay optimized, and that to me is just selfish.
Yes. Althought, the way these things are argued here, I wouldn't blame the opposing side for believeing we hold them responsible for our criticisms.

I feel my side, or the side that demands more complexity often tends to both belitle and dismiss players who are happy with the current design, we come across as condescending when adressing the issues and that is ultimately hurting our side of the argument.

I, personally am fine with ease of access. I'm fine with a low skill floor. Even if I hate what it has brought.

I see it as such a wasted opportunity too. I was hoping the prunning of skills would be grounds for new developpements. A new base to build upon as the devs said back in ShB launch. Apparently that is not to be the case. I just don't want healers to become stale as they are.