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  1. #1
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Byonka View Post
    The Devs aren't ignoring you. If you continue watching the live letter at this point - the chat is filled with "GOOD" regarding the game direction. The supposed thousands who want more complexity is out weighed by the 80k people who showed up for the live letter spamming their approval.

    If you really want change, making these types of knee-jerk reaction threads is unconstructive. Create a "Show your support! <insert desired feature>" thread. Let the likes do the talking. I'm sure the near 2000 likes the Male Viera thread got is a huge factor as to why they've been added in 6.0.
    We have that thread already. Its the "A summary of healer issues" thread https://forum.square-enix.com/ffxiv/...=1#post5348029 that has currently 49 pages with the very first post outlining what we want as healers, what we want as WHM, what we want as SCH, and what we want as AST.

    They still didn't listen.
    (13)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #2
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ASkellington View Post
    We have that thread already. Its the "A summary of healer issues" thread https://forum.square-enix.com/ffxiv/...=1#post5348029 that has currently 49 pages with the very first post outlining what we want as healers, what we want as WHM, what we want as SCH, and what we want as AST.

    They still didn't listen.
    The problem is you see them as issues while most players see them as good things. If sch loses ED and their Dot I will be happy. Then I just want them to fix seraph timer to be longer and honestly I would feel happy to play the class. Dissipation is whatever.
    (3)

  3. #3
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by AFuzzyMu11in View Post
    The problem is you see them as issues while most players see them as good things. If sch loses ED and their Dot I will be happy. Then I just want them to fix seraph timer to be longer and honestly I would feel happy to play the class. Dissipation is whatever.
    Just remove Broil while you're at it too. Let healers transition completely to part-time team members. No raid-wide or tank buster? Don't bother me, I'm trying to watch Kay's Cooking on youtube.

    Summoner is finally getting real summons, but what if we let players be the summons? Just jump in after a big AoE to cast an Indom and then immediately leave. Cast Summon again if you need me, I'll be alt+tabbed.
    (5)

  4. #4
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Boizinho View Post
    Just remove Broil while you're at it too. Let healers transition completely to part-time team members. No raid-wide or tank buster? Don't bother me, I'm trying to watch Kay's Cooking on youtube.

    Summoner is finally getting real summons, but what if we let players be the summons? Just jump in after a big AoE to cast an Indom and then immediately leave. Cast Summon again if you need me, I'll be alt+tabbed.
    Now you are just being silly. Why can't you just realize many healers prob majority hate having to balance a healing rotation for “optimal dps” while managing other players life. This breeds toxicity because unlike dps where their rotation is barely disturbed by bad players it is on healers and isn't good for them or the game. If it's all simple and the same parse lords can ignore the classes and go focus on dps as they should
    (2)

  5. #5
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    Now you are just being silly. Why can't you just realize many healers prob majority hate having to balance a healing rotation for “optimal dps” while managing other players life. This breeds toxicity because unlike dps where their rotation is barely disturbed by bad players it is on healers and isn't good for them or the game. If it's all simple and the same parse lords can ignore the classes and go focus on dps as they should
    It's true managing a rotation would be hard if it was always interupted when you had to heal. If only they had a way to make some actions not interrupt the rotations... oh wait...
    (3)

  6. #6
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by AFuzzyMu11in View Post
    Now you are just being silly. Why can't you just realize many healers prob majority hate having to balance a healing rotation for “optimal dps” while managing other players life. This breeds toxicity because unlike dps where their rotation is barely disturbed by bad players it is on healers and isn't good for them or the game. If it's all simple and the same parse lords can ignore the classes and go focus on dps as they should
    This isn't WoW. You don't have people constantly and randomly getting chunked for 60% of their HP and threatening death if you don't twitch-react to them. Feel free to take it up with the devs, but the running trend for many years now is that damage in Final Fantasy XIV is very, very predictable and on a literal timeline.

    Any time healing isn't needed and you're not DPSing, you're not doing anything. If you're not doing anything, you are disrespecting your teammates. Watching health bars like a hawk just means you don't know the fight. Simple as. Get better at playing a healer and you'll realize why it's interminably boring. Just because it's "stressful" when you're worrying about completely imaginary instances of damage that aren't happening doesn't mean it's fine for moderately experienced healers to be mashing one button for the vast majority of a Savage encounter.

    What you're proposing is that the healer role should be completely occupied by bad players, and anyone who's remotely good at the game should "graduate" from the baby role. Well, that's already happening. But it completely contradicts your ego about being "the reason everyone is alive." You can't brag about being the thing that holds a party together when you're also advocating that your role be the tutorial role for people who haven't figured out how to use both of their hands at the same time.
    (24)

  7. #7
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Boizinho View Post
    This isn't WoW. You don't have people constantly and randomly getting chunked for 60% of their HP and threatening death if you don't twitch-react to them. Feel free to take it up with the devs, but the running trend for many years now is that damage in Final Fantasy XIV is very, very predictable and on a literal timeline.

    Any time healing isn't needed and you're not DPSing, you're not doing anything. If you're not doing anything, you are disrespecting your teammates. Watching health bars like a hawk just means you don't know the fight. Simple as. Get better at playing a healer and you'll realize why it's interminably boring. Just because it's "stressful" when you're worrying about completely imaginary instances of damage that aren't happening doesn't mean it's fine for moderately experienced healers to be mashing one button for the vast majority of a Savage encounter.

    What you're proposing is that the healer role should be completely occupied by bad players, and anyone who's remotely good at the game should "graduate" from the baby role. Well, that's already happening. But it completely contradicts your ego about being "the reason everyone is alive." You can't brag about being the thing that holds a party together when you're also advocating that your role be the tutorial role for people who haven't figured out how to use both of their hands at the same time.
    Every post they make convince me more that they're either a troll or a curebot and in any way either of those two should be listened
    (10)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  8. #8
    Player
    Aiscence's Avatar
    Join Date
    Oct 2018
    Posts
    153
    Character
    Aiscence Amano
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Boizinho View Post
    Any time healing isn't needed and you're not DPSing, you're not doing anything. If you're not doing anything, you are disrespecting your teammates. Watching health bars like a hawk just means you don't know the fight. Simple as. Get better at playing a healer and you'll realize why it's interminably boring. Just because it's "stressful" when you're worrying about completely imaginary instances of damage that aren't happening doesn't mean it's fine for moderately experienced healers to be mashing one button for the vast majority of a Savage encounter.
    You dont even need to know a fight most of the time, unless you go in savage and stuff (and even there, the healing is not what will kill you most of the time). I don't understand how people can say you have to balance healing and dpsing: an aoe happens, use any healing you want, even a gcd, who cares, one from both heals and everyone is full? then you have 30 seconds of nothing.

    What do they do to have a hard time healing? Do they run 3 times the length of an aoe "just to be sure", do they wait 5 seconds after each of those "just in case"? just press your buttons and if something happen you just cancel and press the one you want: stay behind the boss, only move to be just out of the aoe, cast all the time and cancel if something is needed. Even if you only use GCDs and 0 ogcds, by following that, you can probably solo heal and do ok damage up to Extremes.
    (2)

  9. #9
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    The problem is you see them as issues while most players see them as good things. If sch loses ED and their Dot I will be happy. Then I just want them to fix seraph timer to be longer and honestly I would feel happy to play the class. Dissipation is whatever.
    I fail to see how AST is fine in any way shape or form. How is having a near one to one healing style to WHM when it came AFTER WHM ok?

    How is it ok for an AST-WHM comparison to look like this:

    Benefic 1/Benefic 2. Cure 1/Cure 2.

    Aspected Benefic. Regen.

    Helios. Medica.

    Aspected Helios. Medica 2.

    Celestial Intersection. Divine Bension.

    Arguably I'll admit but it's still worth a mention: Essential Dignity. Benediction.

    That is seven heals pretty much shared between the two of them. Espcially with Nocturnal Sect now being removed. There was 0 mention of these abilities being changed. And if they WERE to be changed from WHM they should've been mentioned. This is unacceptable for 2 healers to play that similar to one another. Cause guess what? Cards vs Lillies don't mean that much of a difference.

    And also guess what? THAT WAS ONE OF THE THINGS MENTIONED ON THAT FIRST POST.
    (11)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. #10
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ASkellington View Post
    I fail to see how AST is fine in any way shape or form. How is having a near one to one healing style to WHM when it came AFTER WHM ok?

    How is it ok for an AST-WHM comparison to look like this:

    Benefic 1/Benefic 2. Cure 1/Cure 2.

    Aspected Benefic. Regen.

    Helios. Medica.

    Aspected Helios. Medica 2.

    Celestial Intersection. Divine Bension.

    Arguably I'll admit but it's still worth a mention: Essential Dignity. Benediction.

    That is seven heals pretty much shared between the two of them. Espcially with Nocturnal Sect now being removed. There was 0 mention of these abilities being changed. And if they WERE to be changed from WHM they should've been mentioned. This is unacceptable for 2 healers to play that similar to one another. Cause guess what? Cards vs Lillies don't mean that much of a difference.

    And also guess what? THAT WAS ONE OF THE THINGS MENTIONED ON THAT FIRST POST.
    One could argue that they're just "the essential kit" for any healer to have, but there are ways to add stuff that do similar effects without them being copy-paste of each other, funnily enough:

    Lightspeed. Presence of Mind
    Neutral Sect. Temperance
    Horoscope. Plenary Indulgence
    Celestial Opposition. Assize

    That said, AST also has extra skills like Earthly Star, Collective Unconscious and Synastry, that don't have any WHM equivalent, while WHM has the lily spells and Thin Air
    (4)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

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