



Pretty much this.You seem to share the asinine view that the developers have: people will use healing skills more if they have more healing skills, and they will use DPS skills less if they have fewer DPS skills. This could not be further from the truth. 60-80% of casts in any given encounter will be the exact same nuke spell. If you're not spending over half of your time DPSing, you are massively overhealing even in Savage.
We have the exact same dps options from lvl 4 to lvl 80 as of now. A 30 second dot and a filler spell we cast in between 12 times.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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