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  1. #1
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Brandedblade View Post
    Because people aren't playing it to have a complex rotation, they're playing it because they want to heal and support their group and *gasp* don't mind having downtime to their skills.

    So with that said *ahem* "Bye Felicia ♡"
    If you're actually playing a healer to heal in Final Fantasy XIV, you would be extremely dissatisfied too because healers BARELY heal in this game.

    You seem to share the asinine view that the developers have: people will use healing skills more if they have more healing skills, and they will use DPS skills less if they have fewer DPS skills. This could not be further from the truth. 60-80% of casts in any given encounter will be the exact same nuke spell. If you're not spending over half of your time DPSing, you are massively overhealing even in Savage.

    I always get the impression from opinions like yours, who are against healers having a more complex rotation at level 80 than they do at level FOUR, that you don't want to "play a healer to heal," you want to play a healer to be the laziest person in the party.
    (36)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Boizinho View Post
    You seem to share the asinine view that the developers have: people will use healing skills more if they have more healing skills, and they will use DPS skills less if they have fewer DPS skills. This could not be further from the truth. 60-80% of casts in any given encounter will be the exact same nuke spell. If you're not spending over half of your time DPSing, you are massively overhealing even in Savage.
    Pretty much this.

    We have the exact same dps options from lvl 4 to lvl 80 as of now. A 30 second dot and a filler spell we cast in between 12 times.
    (28)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    Pretty much this.

    We have the exact same dps options from lvl 4 to lvl 80 as of now. A 30 second dot and a filler spell we cast in between 12 times.
    Ironically, WHM and AST start out with 18 second duration DoTs instead of 30 seconds. So a WHM's level 80 rotation is actually more shallow than their level 4 rotation. It goes from 11111112 to 1111111111112.
    (27)