Quote Originally Posted by Shin96 View Post
It's correct that they manage to satisfy people that come for the story and music, or FF themes. But they like to deliberately excuse job and role design decisions around those players in mind. Holding back players because others cannot manage to accomplish the same results is a terrible idea.
This is what I don't understand about this. If someone wants to CureBot, that's fine, it's their sub. But they are NOT entitled to a group outside of the Duty Finder. Party finder is for like minded people trying to do content a certain way. Their Group, Their Rules (within the boundaries of the game). So fine, be a CureBot, but don't be surprised if you don't get many groups.

Quote Originally Posted by Shin96 View Post
They should introduce optional difficulties. If most players are unable to play at an efficent pace, it makes sense to accommodate them this way. If they are bothered by pressing more than 1-2 buttons, I don't see what's hard by giving them the option to do that. I just don't want to be treated the same way honestly.
This already exists. It's called Normal Mode. EX, Unreal, Savage, and Ultimate exist for a reason on the broad spectrum of difficulty. Harder difficulties require more effort out of players to complete them.