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  1. #11
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Quote Originally Posted by ssunny2008 View Post
    Players just cry way to much about gameplay, just because they like some aesthetics or the role to be a SMN, MNK, MCH, whatever class is discussed permanently.
    SMN main here, i'm not getting screwed over at all, my class finally seems like it has a solid fix and actual rotation. And rid itself of all it's clunky mechanics. I will miss stuff like baning additional targets which wasn't even complex in the first place, neither was refreshing two dots, but I prefer my class plays like an actual one instead of a confused disaster of a class when every other class in the game has all but tightened and smoothed out their gameplay, and it was at it's worst in shb especially with the clunky pet abilities which the MAJORITY of people did not like, with phoenix being the only highlight of an uninspired clunky rotation. People cried, because it was bad, people actually swapped to the other casters because it was that horrible to play, loyalist like me stuck with the class even though I acknowledged it was bad. Stop pretending it's just outsiders MOST of us smn mains are happy with this change and rejoicing, not until I came to this dps section did I find smns complaining about this change, which pretty much happens with every change here to begin with.

    This is what most people wanted. More summons that worked in the line of phoenix, we even wanted Bahamut to have skills in the same vain of Phoenix, to make his phase less boring, I was here months ago when people were demanding it. They listened. All while keeping SMN's mobility intact, and fixing other minor issues. They took 3 poorly designed clunky pets, 1 completely useless one, and made them into something that works, something where all 3 are utilized. Now they have a proper base for the class, and should not suffer as much confusion going forward like they've done with every single expansion for the previous SMN. SMN working like a reskinned arcanist, and being bundled in with Scholar was a mistake, they spent too many expansions trying to fix that mistake. The summons changing the SMN abilities with the introduction of Phoenix was the best thing to happen to the class in years, and the logical thing for them to build upon. Now they have a proper direction for SMN as we've seen with the Ifrit charge and melee, this opens the door for them to get creative with future abilities instead of spending each expansion trying to add on new things to an already busted class. No doubt in future content they will add new skills to our existing summon phases.

    This will probably also fix how terrible Summoner plays low level compared to every other class in the game.
    (5)
    Last edited by Vallhallix; 09-24-2021 at 05:09 AM.