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  1. #11
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Tulzscha View Post
    Looks like each summon probably has a single target and aoe spender and each summon has a timer which disappears after the aether is spent but at least with Ifrit we still have access to the gap closer and melee attack after the aether is spent. From the live letter: summoning Ifrit gives indefinite access (or until you summon something else) to Crimson Cyclone which is the gap closer; Garuda has the same wording for Slipstream (the persistent ground aoe); Titan apparently has no equivalent ability.
    From what I've seen it all primals' "extra" ability (slipstream, cyclone, clap) seem to persist indefinitely until you access new aether.
    Ifrit's and garuda's are tied to their summoning. Titan's is tied to his gem spell.

    example:
    "Additional Effect: Adds "Slipstream Available" effect to self
    Duration: Indefinite"

    Quote Originally Posted by Tulzscha View Post
    Ruin 3 appears to have a shorter cast time? It's unclear which instants are gcd and ogcd, if Ruin 3 has a short cast time then most instants are likely ogcd.
    You would think we would have more ogcds, but no they made a lot of our ogcds into gcds



    You can see it on the list here. Under summon bahamut you see the japanese for "spell" (yeah it's a spell now.) and under energy drain down at the bottom, it retains it's ability status.
    The gem spells are all, well, spells, so gcds.
    (1)
    Last edited by Roda; 09-21-2021 at 08:54 PM.
    ~sigh~