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Thread: Broil

  1. #211
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Each healer has its small quirk when it comes to DPS or movement.

    WHM has the lillies for movement and Bloodlilly for offensive movement (Which is so limited and boring it might warrant a rework. Also potencies definitely need an adjustment.)

    SGE has Toxikon, which honestly, alongside Pneuma is the most engaging thing about the class and the dps of healers in general. Optimizing shielding during transition phases for future movement is kinda fun.

    AST has uh... Lightspeed which you essentially use along Astrodyne and divination. I guess aligning buffs has its charm.

    SCH has Ruin II. And Energy drain. Which you weave during burst phases then use Disspation to get another three stacks.


    Honestly the whole aspect of AF is kind of frustrating. Some people think its a cool and interesting "choice" that this job gives you a little dps boost for sacrificing AF to use Energy Drain, but as long as SGE can do more dps and retain its Addersgall for healing without sacrificing any healing oGCD, SCH is going to feel skewed, no matter how good its numbers are.
    (0)

  2. #212
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by MellowMink View Post
    I was hoping this might at least come up in Endwalker interviews or be changed after the media tour, but we still have a different Ruin II that sticks out weirdly. Hope it changes later.
    It would be nice if they changed Ruin II and Energy Drain's names/icons, and it'd really be nice if they got new animations as well. I can only imagine how strange it is for newer players who are leveling both Summoner and Scholar to see that Ruin II and Energy Drain have the same names and icons for both jobs yet function completely differently.

    Quote Originally Posted by GrimGale View Post
    Honestly the whole aspect of AF is kind of frustrating. Some people think its a cool and interesting "choice" that this job gives you a little dps boost for sacrificing AF to use Energy Drain, but as long as SGE can do more dps and retain its Addersgall for healing without sacrificing any healing oGCD, SCH is going to feel skewed, no matter how good its numbers are.
    While I do like AF and Energy Drain, I wouldn't necessarily be opposed to it being replaced, but I don't particularly trust that they wouldn't just turn ED into a 45s oGCD, remove AF requirements from it and call it a day. If they came up with something interesting and fun though, it could potentially be a positive change, though I feel like if they remove ED they'd need to rework Dissipation entirely too. They could just replace them with two different DoTs, but I know a lot of people don't like DoTs...
    (2)
    Last edited by Nizzi; 01-07-2022 at 10:27 AM.

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