Quote Originally Posted by Anhra View Post
If anything can be considered bloating on Healers, it is the silly amount of Healing abilities.

It would be great if Squeenix could at least utilize their own design plans for Healers correctly, by removing all shields and damage mitigation from Pure Healers, and all raw Heals, HoTs and potential largesse-like abilities from Shield Healers.

That way, Healers would not only have Room for more dps spells, but also room for abilities/spells that influence positively the remaining healing abilities.
Or even just bake those abilities into the heals, to make them more interesting. Like roll in Esuna in Cure 1 equivalents for Healers like that one person's idea.

Combine AoE heals with Largesse effects? Idk man. Just something more interesting than what we have now. Raw damage heals are just boring. Theres absolutely no finesse to healing in this game. It's just timing, no skill.