Quote Originally Posted by Karthunk View Post
The above guy I quoted had about 95+% of his casts dps, which is only happening if he is ignoring a majority of the healing. I'm still not seeing how pushing 3 different buttons for some kind of rotation is going to make a massive game play change for healers over just pushing one button.
They're being intentionally exaggerative to emphasise a point: you spend significantly less time healing than DPSing despite supposedly being a healer. And that 95% claim isn't entirely off base either. E12N, for example, has practically no outgoing damage. The entire fight can be handled by a single healer occasionally using Star.

It isn't that pressing three buttons makes a "massive" change but it helps break up the monotony. Warrior doesn't exactly scream complexity but you know why it feels good? Fell Cleave. Building towards Fell Cleave, Inner Chaos and inevitably unleashing Inner Release help break up an otherwise boring gameplay loop of 1-2-3. Healers lack such a luxury because unlike Warrior who can Fell Cleave second combo, theoretically, healers will spend at least 30 seconds pressing the exact same button over and over again.

Quote Originally Posted by AFuzzyMu11in View Post
If there is just broil that means you can focus more on healing and less on rotations. Healers shouldn’t be forced to learn rotations unlike dps and maybe tanks. They are situational based on what is needed and rotations disrupt that.
What healing? Content below Savage has practically no outgoing damage. Look at my aforementioned example of E12N. Even at release, you could literally never press a single heal and be perfectly fine. Star and Assize being used entirely for damage will cover everything indirectly. Tower of Paradigm's Breach never requires a single GCD unless people are just straight dumb and stand in things repeatedly. Healer oGCDs are so powerful and fights so scripted nowadays, they'll never have to worry about spending much time healing. And oGCD is no different than a tank weaving in Vengeance or Rampart.