Unfortunately the player base does not agree with your assessment of the healer skill ceiling being low.You don't even use your full kit in week one progression. It's never been about balancing the kit around prog, it's about balancing the kit around entry-level skills. That's all it is.
The complaints are about the role not having any substance to it beyond that. Optimize your healer a bit and you're done no matter how much leeway you have to improve, you're capped at a godforsakenly low skill ceiling. Getting lower by the patch. It's just poor design and alienating a key demographic: healer mains.
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