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Thread: Broil

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  1. #1
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    Yeah sure, occasionally pressing cooldowns once every 20 seconds to a minute is riveting. Tell me another one.

    This game is fun. When you play a DPS. Because unlike healers, some of them actually have a gameplay loop designed into them. One that doesn't involve casting one spell over and over and over and over and over and over and over and over again.

    FFXIV healer design is taking all of the richness of RPG history you could pull from and reducing it to Magic Missile, Magic Missile, Magic Missile, Magic Missile, Magic Missile, Magic Missile, Magic Missile, Magic Missile, Cure! Magic Missile, Magic Missile...
    What is fun is a matter of perspective. So yes. I am saying it will still be fun. Everything sch is getting is an improvement over 5.0. So while it isnt the improvement YOU personally wanted. It's still improving. I'm really excited myself because the changes they did mention will make the gameplay flow of scholar far more smoother. We have our lossless healing back because of the additional weave space.
    (2)

  2. #2
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brandedblade View Post
    What is fun is a matter of perspective. So yes. I am saying it will still be fun. Everything sch is getting is an improvement over 5.0. So while it isnt the improvement YOU personally wanted. It's still improving. I'm really excited myself because the changes they did mention will make the gameplay flow of scholar far more smoother. We have our lossless healing back because of the additional weave space.
    So we agree, fun isn't a metric as it is "subjective". With Broil casts reduced to 1.5 it is now easier to weave. It also means you will be casting Broil even more. Optimization made even more accessible. Repetition made more prevalent.

    So we have a lower skill floor.

    And attached to it a lower skill ceiling.

    Wether that is a good or bad trade or generally good or bad design is also subjective. I guess some people couldn't care less about the lowering of the skill ceiling. Other people might take it as job design being dragged down to the lowest common denominator.

    All matter of perspective I suppose.
    (11)
    Last edited by GrimGale; 09-19-2021 at 04:27 AM.

  3. #3
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Good this can only make the game less stressful. I love broil spam broil feels impactful like I said. You cast it and then it shoots off slamming into the boss. The difficulty of the game shouldn’t be a rotation it should be the bosses.
    (0)
    Last edited by AFuzzyMu11in; 09-22-2021 at 02:46 AM. Reason: Fixing clarity