If you genuinely want to know if there's a double standard, ask a DPS player how they feel when they get Sastasha in leveling roulette.
Sucks to only press 2-3 buttons at level 18 right? Try one button at level 80.
If you genuinely want to know if there's a double standard, ask a DPS player how they feel when they get Sastasha in leveling roulette.
Sucks to only press 2-3 buttons at level 18 right? Try one button at level 80.
Make them play like a dragoon before level 40, haha. Single-target those mobs! That's all you deserve!
It's funny, because players DO complain about Dragoon having no AoE except one button for like 20 plus levels, but then turn around and say it's completely acceptable for Healers.
I’d like to point out that content isn’t hard enough to purely heal like that. I run 60s and don’t even have to heal cuz of how undertuned everything is. SHB dungeons being very very light on mechanics Imagine the stat squish buff being too potent and your just spamming 1 attack like a mch all day. Even going to savages it STILL isn’t hard enough to be purely healing like this. The content doesn’t reflect the kit at allOh wow. you mean to tell me that all of those buttons I weave don't exist at all? all those buttons i can now fluidly tuck between every Broil cast are just not there whatsoever? If a game is not fun for you dont play it. All you're doing is making yourself miserable.
I've run Savages, I've run Extreme's, I've healed on every single Job for 8 fucking years. Only one healer is needed in most content, two healers is actually pointless once gearing hits a certain score. Healing in Savage really isn't that difficult, and consists really of just subsisting of of oGCD's.
You know NOTHING, and your ignorant statement shows it.
2 things.
1. That is what you do in savage and even in Ultimate difficulty there is no higher end content that stops that monotonous borefest of a healer downtime.
2. It shouldn't be acceptable in any piece of content to be forced(note forced and not willing to because new/uncomfortable etc) into that level of monotony.
Would any other role just accept in solo content they should be doing:
-Snap Punch x150 with a sprinkle of Tornado kick
-Fire IV with no Xeno/Blizzard just Five IV with Thunder III
-Pld reverting back to ARR and only having 1-2 this time instead of 1-2-3 over and over and over and over again(Plds complained back then a 1-2-3 combo was boring to spam seems SE thought dumbing it down further but stick it on healers rather than a tank and people be ok with with it, we are not)


Can you imagine how boring it would be to play this design from level 1 onward? Goood grief, I'd quit the game to be honest. This is the worst designed healing job/class I've seen in any game.




It definitely makes solo duties seem sadly hilarious.
"Wow you're such a peerless warrior in combat. It's really amazing watching you do what nobody else can!"
>Enters combat with Zenos or whoever
>Broil Broil Broil Broil Broil Broil Broil Broil Broil Broil
Gosh I wish I could teach my masterful techniques to you guys, but it would take you decades to learn such skillful combat powers.


Exactly. Thematically the design of a 1-button spammer is absolutely absurd and ridiculous in FF14 lore.It definitely makes solo duties seem sadly hilarious.
"Wow you're such a peerless warrior in combat. It's really amazing watching you do what nobody else can!"
>Enters combat with Zenos or whoever
>Broil Broil Broil Broil Broil Broil Broil Broil Broil Broil
Gosh I wish I could teach my masterful techniques to you guys, but it would take you decades to learn such skillful combat powers.
But, beyond that I almost feel SCH developers hold the average player in the worst possible light--like they think the majority are so irredeemably stupid pressing 1 button endlessly is all they can handle.




White Mage has almost the exact same one button boring gameplay, you aren't alone there. I've been complaining about it going this direction since late Heavensward.
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