Quote Originally Posted by Braven_Doomdraft View Post
[...]Monk has NEVER had any business being about positions. It's always been fast, multi-hit DPS[...]
In the case of FFXIV Monk.. what multi-hit, though? There are some fake multi-hit multi-hit animations, but not a single actual multi-hit attack... Not a one of the Monk actions are a (#)fold attack. I would love to see that, though... I had taken the time to examine the animations of all offensive Monk actions, and found that seven actions should be a multi-hit attack, since they have multi-hit animations...

BootShine(four punches), so this action could be a four-hits/"fourfold" attack. / The total potency of the action would be even-split across the four hits.

Four-Point Fury(two kicks), so this action could be a two-hits/"twofold" attack. / The total potency of the action would be even-split between the two hits.

The initial hit of Demolish(three punches and two kicks), so this action could be a five-hits/"fivefold" attack, and apply its DoT after the fifth hit, the second kick. / The total potency of the initial hits could be even-split across all five hits, or even make a intentional not-even split, with either the punches or kicks to hit a little more hard than the other...

Dragon Kick(two kicks), so this action could be a two-hits/"twofold" attack. / The total potency of the action would be even-split between the two hits.

The Forbidden Chakra(two smalls punches and a explosive upper-cut punch), so this action could be a three-hits/"threefold" attack. / I think that the total potency of this action should be a intentional not-even split, with the two small punches as low potency, while the explosive upper-cut punch would have most of the potency.

Tornado Kick(three kicks and a wind burst), so this action could be a four-hits/"fourfold" attack. / I think that the total potency of this action should be a intentional slight not-even split. A slight higher potency on the wind burst at the end, than the even-split potency of the three kicks prior to the wind burst.

And Six-Sided Star(three kicks), so this action could be a three-hits/"threefold" attack. / the total potency of the action would be even-split across the three kicks.

There even already exists real multi-hit attacks, like the FlameThrower with Machinist, Dream Within a Dream with Shinobi, and Phantom Flurry, Triple Trident, and Matra Magic, with Blue Mage; so we know that real multi-hits are possible, as seen with Shinobi and Blue Mage, and even as seen with in the case of enemies that use multi-hit attacks, like Gobbies with Goblin Rush or Anala's with Abacinate, for examples.

All of that said... Last, do not mind the quote at the top, as that is there just for a reference, more than a response... I would rather like to know the opinions of any of you Monk players, about this idea of mine to convert the Monks' various fake multi-hit actions, into real multi-hit actions.