No salt here! Just genuinely curious; I find "Subdivisions" to be such a strange concept. Is there a reason they were created, instead of just additional Wards? Is there some hardware benefit to Subdivisions over Wards?

Similarly, what was the decision behind "rotating" Subdivisions? Just to mix things up a little bit?

Something I noticed is that Subdivisions almost *never* see any regular foot traffic, whereas the "main divisions" often see random players running through from time to time. In my mind, it makes non-subdivision plots a bit more valuable, I assume because if a player is "just checking out houses", they're probably less inclined to also visit subdivisions.

No big deal, just honestly curious!