Thanks for compiling this.
Here is a more readable layout.
- Raise target
- Select party member or enemy and gap close, can't use while bound
- Reduces taken damage by 10%, can't be applied together with 8. 15 seconds (like soil, ground effect). Additional effect: heal hot, potency 100. Recovers 5% of own MP. Can only be used while under a certain buff (that is not on the screenshots)
- Heals target, potency 600. Recovers 5% of own MP. Can only be used while under a certain buff (that is not on the screenshots)
- Dot on target, potency 70 duration 30s. Heals target of your heal buff for potency of 170 (only once when applying dot)
- Heal hot on self and players around. Potency 200. Increases heal taken by 10%, 15s duration
- Attack target, potency 330. Heals target of your heal buff for potency of 170
- Heals target, potency 600. Reduces damage the target takes by 10%, 15s. Can't be applied together with 3. Recover 5% of own MP. Can only be used while under a certain buff (that is not on the screenshots)
- Heals target by potency 450
- Heal self and players around, potency 300
- Heal self and players around, potency 400. Recovers 5% of own MP. Can only be used while under a certain buff (that is not on the screenshots)
- Applies heal hot on self and players around. Potency 100, 21s
- Attack on target and enemies around target. Potency 330. Potency reduces by 50% after 2nd target. Heals target of your heal buff for potency of 170. Can only be used while under a certain buff (that is not on the screenshots, different to the ones above)
- Heal self and players around, potency 300
- Buffs self and changes certain spells. Duration permanent: 7 changes into 5. 9 changes into X (not hovered over/not screenshotted). 10 changes into Y (not hovered over/not screenshotted). When you use the changes skill, effect of 15 will be reset.
- Remove X or Y buff from self and party members aroun and heal them for potency 450/350. If X or Y are not applied, no effect. (not hovered over/no screenshot)
- Attack on target and enemies around target. Potency 510. Potency reduces by 50% after 2nd target. Heals target of your heal buff for potency of 170. Max charges: 2
- Attack targets around you, potency 170. Heals target of your heal buff for potency of 170
- Frontal aoe, potency 330. Potency reduces by 50% after 2nd target. Additional effect: Heal self and players around and reduce damage taken by 10%. Heal potency 400, 20s. Heals target of your heal buff for potency of 170
- Target self or one party member. Applies Cardia(?) buff on target (the heal buff I was talking about in the other skill translations). When using certain attack spells, you heal whoever has the buff.
- Applies to target of 20, doubles heal potency that occurs after the use of your damage spells. 10s.


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