That’s not true at all. I enjoy all the raids they are fun lmao
Although I wouldn’t abandon a raid like that dun is pretty boring compared to ivalice etc
Last edited by AFuzzyMu11in; 09-21-2021 at 01:11 PM.
I'm fairly positive this person is a troll anyways, so attempting to talk to them will yield little result. I'd just ignore them.
If you haven't already, go watch your Sprint animation, and then go watch Scholar's new spell animation. Yeah, that little green swirl of wind from Sprint is clearly the inspiration for the big green swirl of wind plus butterflies, which is why it's so visually uninteresting. Maybe it will be named Fart of Slightly Increased Speed.
Tbh during SB I had a macro to remove arrows and fey wind (mch life), can't wait to change it to remove the speed part of it if it's possible. Pretty sure it'll cause random wipes if I dont.If you haven't already, go watch your Sprint animation, and then go watch Scholar's new spell animation. Yeah, that little green swirl of wind from Sprint is clearly the inspiration for the big green swirl of wind plus butterflies, which is why it's so visually uninteresting. Maybe it will be named Fart of Slightly Increased Speed.
I don't even play scholar and I still feel insulted. Between openly laughing at people who want their job to be at least taken seriously, letting bots and cheaters run rampart and ruin entire market, not having an actual proper anti cheat and bot detection, and asinine reasons for not introducing features people have been pestering them for years, such as glam log, it sure feels like some things are heading into the same direction like certain company that imploded recently.
Quoting what I posted in another thread that's more specific to what's missing.
And it should have been obvious that it's missing as I've felt this way about SCH and PLD gauges for all of ShB.
There needs to be an offensive spender for the Faerie Gauge.
As it stands now, the job would basically play no differently if they removed Faerie Gauge and just gave cooldowns to the single spender it currently has.
I think the best thing would be to give an offensive spender, that continuously drains gauge just like Aetherpact but is instead giving yourself and allies a damage buff against the Disunioned target.
They could also just make Eos the default pet, and it's Selene who comes out when you Union or Disunion and follows them, so you also wouldn't need to move Selene around to Aetherpact someone.
Paladin also has a similar problem of its gauge only being defensive, but often ends upstuck maxed out with nothing to do with it in 8 man content as the off tank. Those are design issues that should be fixed.
Lol even removing the gauge you wouldn't need to give fey union a CD, it's nowhere near strong enough to warrant one to begin with.
I mean that's a pretty hot take.
SCH is already top tier for a lot of speed clears because it doesn't need to use GCD heals so its rdps winds up above WHM.
You'd basically be giving SCH the busted Cure II Embrace back with that.
I think the devs do a great job on balancing, but sometimes the design is really really far off like with the current faerie gauge and spenders, and dissipation.
Union as is definitely would need a CD, but it most certainly doesn't need a gauge. There is zero synergy with the Fey Gauge; it either over caps, or is not available/not enough gauge acquired when you actually need it. The fact that it caps in most content actually means the SCH found absolutely zero use for it in the 3 minutes and 30 seconds of total combat for it to fill up, and that's assuming the SCH does not sit on any charges (keep in mind skill levels will vary).I mean that's a pretty hot take.
SCH is already top tier for a lot of speed clears because it doesn't need to use GCD heals so its rdps winds up above WHM.
You'd basically be giving SCH the busted Cure II Embrace back with that.
I think the devs do a great job on balancing, but sometimes the design is really really far off like with the current faerie gauge and spenders, and dissipation.
That damn Fey Gauge is what set me off when the devs said that they weren't sure what SCH needs. I mean how could Yoshi even look at the presentation for EW SCH, especially in comparison to every other job shown and think, "Looks good to me." It's baffling when the same guy brought this game back from the dead over 10 years ago.
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