I do. And I plan on clearing every savage in 6.0 etc for the gear solely. I enjoy the mechanics of fights not my rotation aka button mashing multiple skills for optimal dps.
I don't even think that question needs an answer just based on their attitude. If you've ever wondered what kind of person immediately leaves Alliance Raid Roulette when they realize it's Dun Scaith, you're looking at them.
That’s not true at all. I enjoy all the raids they are fun lmao
Although I wouldn’t abandon a raid like that dun is pretty boring compared to ivalice etc
Last edited by AFuzzyMu11in; 09-21-2021 at 01:11 PM.
when in X.0 they'll replace all active skills with passive traits you'll still have people defending it "pressing buttons was so easy anyway, not pressing anything isn't actually any different" / "i really like how you can only do mechanics in a fight" / "data shows many people still play healers, so nothing wrong with them"
I don't even play scholar and I still feel insulted. Between openly laughing at people who want their job to be at least taken seriously, letting bots and cheaters run rampart and ruin entire market, not having an actual proper anti cheat and bot detection, and asinine reasons for not introducing features people have been pestering them for years, such as glam log, it sure feels like some things are heading into the same direction like certain company that imploded recently.
Quoting what I posted in another thread that's more specific to what's missing.
And it should have been obvious that it's missing as I've felt this way about SCH and PLD gauges for all of ShB.
There needs to be an offensive spender for the Faerie Gauge.
As it stands now, the job would basically play no differently if they removed Faerie Gauge and just gave cooldowns to the single spender it currently has.
I think the best thing would be to give an offensive spender, that continuously drains gauge just like Aetherpact but is instead giving yourself and allies a damage buff against the Disunioned target.
They could also just make Eos the default pet, and it's Selene who comes out when you Union or Disunion and follows them, so you also wouldn't need to move Selene around to Aetherpact someone.
Paladin also has a similar problem of its gauge only being defensive, but often ends upstuck maxed out with nothing to do with it in 8 man content as the off tank. Those are design issues that should be fixed.
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