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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Darkstride View Post
    I thought the same. Samurai was kinda meh.
    Meikyo applies the 2nd hit buffs if used on the 3rd combo skill. which means you can now open with meikyo into setsugekka immediately.
    (1)

  2. #2
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MagiusNecros View Post
    It's probably to fill out that long gap between Bahamut and Phoenix.
    The interval between bahamut and phoenix is not that long. Using all those 3 primal buffs for their entire duration back to back is definitely longer than the interval.

    So I guess either we'll cut short the primal buffs or space them out between different intervals (the one between phoenix and the next trance is longer).

    Quote Originally Posted by SenorPatty View Post
    Most definitely not. It seems like they added a dash, just to-wait for it-art of war.

    Yes I know the dash is for evasion purpose but cmon, you can't tell me you weren't expecting something new at the end of that dash
    Doesn't look like a dash to me.

    He did what looks like an AOE buff before running out, so my guess is that it's an AOE haste.
    (0)

  3. #3
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Fland View Post
    The interval between bahamut and phoenix is not that long. Using all those 3 primal buffs for their entire duration back to back is definitely longer than the interval.

    So I guess either we'll cut short the primal buffs or space them out between different intervals (the one between phoenix and the next trance is longer).



    Doesn't look like a dash to me.

    He did what looks like an AOE buff before running out, so my guess is that it's an AOE haste.
    Yeah. now that I looked at the trailer for the third time, I realized all he did was run.

    Gonna pour one out for all the SCH mains out there.
    (5)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  4. #4
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I'm super happy with what I saw for GNB. And SMN...good lord, SMN. My friend who plays SMN pretty regularly was stoked and so was I. Might end up dropping RDM as my "main" caster.
    (1)

  5. #5
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,459
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    It's confirmed that new skills will proc after Technical Finish, Improvisation, and Devilment. Means Improv will finally be useful in regular content (or at least content without heavy downtime). So the blue aura dance after Technical that gave a full Esprit timer, the phoenix skill, another Skill after Sword Dance, and the one after Improv.

    Doesn't say if the one after Improv was an attack or support, so guess we'll have to wait for the media tour when we can read the skills.
    (2)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    So far I've decent hopes for MNK, BRD, NIN, SMN(?), BLM, RDM, and RPR, which is honestly doing better than I expected.


    DRK seems to have taken an obliviating slap, though, while WAR's wild slap-spam still sorely misses an animated reason for its axe vanishing and reappearing.
    (1)
    Last edited by Shurrikhan; 09-18-2021 at 03:52 PM.

  7. #7
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,459
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    No more DoTs, SMN got an entire rework...
    (0)

  8. #8
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by WhiteArchmage View Post
    No more DoTs, SMN got an entire rework...
    Yep. Here comes the bad news.
    (1)

  9. #9
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    464
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Yep. Here comes the bad news.
    what? no, i am glad that they get rid of DoT for SMN, now i can focus solely on wrecking havok with my primal and don't need to re-apply these damn dot on target just to squeeze a liitle DPS out of fester
    (8)

  10. #10
    Player
    Fyffer's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Reis Solenthir
    World
    Mateus
    Main Class
    Summoner Lv 90
    I'm kinda disappointed with the summoner stuff.
    (4)

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