Oh look, we got screwed again. TOLD YOH
Oh look, we got screwed again. TOLD YOH
Raw mitigation isn't enough. Sacred Soil has sucked for years, mostly because it was an aetherflow opportunity cost. The way the game is designed, nothing in SCH's kit can be mandatory to clear any content at any point. The mitigation from SCH-Peloton actually can't be the deciding factor in any mechanic. As a result, it's an unnecessary tool. Just use Sacred Soil. It's better because it has a regen. This move actually blows.If you do not need the movement speed you use it as yet another mitigation tool in a healer rotation. what is so hard about that to understand?! Mitigation is always a good thing to have and in the possible chance that sch has more options for raw party mitigation then sage because of this that will be an advantage it has over sage. the movement Speed is a fringe niche effect to a cooldown that will ALWAYS be useful to have.




Yeah it is bad. However, faster movement also means longer uptime on the boss, so it could be used for a slight dps increase.Raw mitigation isn't enough. Sacred Soil has sucked for years, mostly because it was an aetherflow opportunity cost. The way the game is designed, nothing in SCH's kit can be mandatory to clear any content at any point. The mitigation from SCH-Peloton actually can't be the deciding factor in any mechanic. As a result, it's an unnecessary tool. Just use Sacred Soil. It's better because it has a regen. This move actually blows.
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.


I've been healing since 3.2. I know exactly what I'm talking about. They removed pointless busywork that never needed to be in the game in the first place.Realize that a big part of healer fun used to be managing cleric stance, cooldowns, debuffs and buffs, while having less OGCD heals.
Realize that healers also had a suite of DPS nukes in 3.X which you used based on available MP, and multiple dots to keep you paying attention during fights.
Realize that you have no idea what you're talking about.
An extra dot to watch is not engaging, it's a waste. I do want aero 3 or an equivalent back though.
I've played all 3 healers a fair amount, and don't even recall the stuff you described being different from what we have now. The buffs still exist, we can still dps. Cleric stance going away was only a good thing.
I've said it before and I'll day it again. Stop trying to optimize everything and watch your problems cease to exist.



Lol SCH, it's so embarrassing, they got screwed again


WE NEED A NEW DESIGN TEAM FOR THE SCHOLAR.


I'm actually very happy with my SCH, thanks. I have been throughout this expansion. It's fun to play; if I fancy switching things up, I play WHM for a while instead. My friends mostly have healers levelled, and they're happy with today's announcements too. The Echo-chamber of the forum doesn't seem to represent the way most players feel; of the 40 plus folk in my FC, I'm the only one who ever looks at the forums.
I'm sorry you don't enjoy the job in its current iteration, but plenty of people do.
You can't be serious.
Neutral healing is no longer AST exclusive trait. Every healer can weave and move in between casts.
Every healer has a buff to maintain which means that they will be pressing something other than their nuke even when there is no healing.
Every healer got an upgraded version of their AoE and ST which makes them look fresh. If you switch to some old DPS like NIN you will see that their 1-2-3 combo looks older than me.
Minor Arcana got changed together with other Ast spells. They gave AST a third AoE ability, something other than star and other than Gravity.
Holy speeds up lily generation and there is a good possibility of lilies becoming oGCDs if they haven't already.
Asylum 2.0 looks great. Range is much wider so you will benefit more from using it by focusing on dealing more damage. They did say that it functionally differs from the other field actions so it might be doing something other than healing.
Useless spells and abilities like Fluid Aura got removed.
Sage is the new Scholar revamped from scratch. The old Sch was kept in the game for those who can't part with the fairy and the lore of the job.
Sage is awesome at first glance. I will see how it actually plays out.




You're an AST now Harry
So that's 179 button presses per fight, wait nm it's an oGCD. Back to 180 we go
A fresh lick of paint over the same rotten carcass.
You're a WHM now Harry
You're an optimist now Harry
You're an AST now Harry
Oh they actually realised Fluid Aura was still in the game files? I'd forgotten tbh =(
You're a Sadge now Harry =(
You're not a SCH now Harry =(((((
Don't get me wrong. If these were changes off the back of HW or even SB, I wouldn't be against them. They aren't bad additions in isolation at all. However there are two very distinct things that stand out to me here:
Healing in the game needs a fundamental rethink as currently, it just doesn't work. Why is healing in levelling content often considerably harder than in casual end game content? Why is it acceptable for a healer to press one single button 180 times in a single fight? This is not a fundamental rethink, these are just 'fine' additions to a problem that SE is burying their heads in the sand about.
Secondly, SCH has a long and detailed tradition of getting horridly broken with the last few expansion releases. This really isn't doing anything to ease those fears.
My take away? It's exactly as it's been for years. The job development team are woefully out of touch with what needs to be done with the healer role as a whole.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




