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  1. #131
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,778
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DBriggs304 View Post
    occasionally throw out a control on a mob
    What game are you playing?
    (14)

  2. #132
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DBriggs304 View Post
    What is also true is no one wants to press 4 buttons to perform the action of one. That's not fun or interactive either. That's bloat.

    I cure, heal affects, occasionally throw out a control on a mob, and dps. I'm not sure what some healers are doing if they are only utilizing one button in thier kit.
    A solution that doesn't solve anything but would be visualy more interesting than glarespam would be a 1 button combo.
    And for effects they could even reuse all the spells they deleted.
    But even that is too much i guess.
    (1)

  3. #133
    Player
    EmpyreanHelios's Avatar
    Join Date
    Aug 2020
    Posts
    64
    Character
    Quies Animus
    World
    Zalera
    Main Class
    Paladin Lv 76
    Quote Originally Posted by Fawkes View Post
    What game are you playing?
    Do you even play healer?

    They’re using fluid aura. /s
    (4)

  4. #134
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by DBriggs304 View Post
    The moment they give healers two or three more buttons, the complaints will start about how we are supposed to be healing and focusing on that...
    Pretty sure those complaints already happen now. Adding them does not change that crowd. People who refuse to DPS and be bad at the game will still refuse to DPS and be bad at the game no matter how many options you give them to do more. This isn't for that crowd. Healing is the one role where the devs can choose to do more and have a more involved DPS rotation and have it NOT effect the baseline. The floor of the job is already there. Use your heals and don't let your party die. Adding more DPS spells doesnt hurt this. It just makes the players who actually give a damn and try not to be a drag on others have something more fun to do.
    (13)

  5. #135
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rika007 View Post
    Pretty sure those complaints already happen now. Adding them does not change that crowd. People who refuse to DPS and be bad at the game will still refuse to DPS and be bad at the game no matter how many options you give them to do more. This isn't for that crowd. Healing is the one role where the devs can choose to do more and have a more involved DPS rotation and have it NOT effect the baseline. The floor of the job is already there. Use your heals and don't let your party die. Adding more DPS spells doesnt hurt this. It just makes the players who actually give a damn and try not to be a drag on others have something more fun to do.
    It puts more pressure on healers to obsess over dps
    (0)

  6. #136
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DBriggs304 View Post
    What is also true is no one wants to press 4 buttons to perform the action of one. That's not fun or interactive either. That's bloat.
    Don't they?

    You could simplify dps to 1 "punch/slash enemy" button that they just spam, tuned to result in equal dps to the current numbers, then argue there's no point in reverting it because "who on earth wants 20+ buttons to do the job of 1, that's not fun or interactive, it's just bloat. I prefer Punch Enemy."

    I'd take 4 buttons if they feel interesting.
    (18)

  7. #137
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    It puts more pressure on healers to obsess over dps
    There is already pressure on healers to obsess over DPS'ing, there is literally cutscenes in the story telling people to DPS, and those players have ignored it all for years. So again, adding more tools to DPS changes nothing for them. They will keep doing their thing, they don't want to DPS and that's cool, let the players who want to only heal remove every DPS spell from their hotbar. Healers deserve more engaging gameplay.
    (9)

  8. #138
    Player Mindiori's Avatar
    Join Date
    Jul 2016
    Posts
    163
    Character
    Reika Hanehara
    World
    Ragnarok
    Main Class
    Archer Lv 70
    No 'bloat' is not equivalent to 'more buttons' without further consideration. Just because you are too lazy or braindead to handle a rotation, which is one of several systems designed to add some sense of thought to a procedure, doesn't mean things need to be reduced in volume. It's unfortunate that disingenuous imbeciles get away with pushing this agenda under the cover of 'useless actions'. Because their actual motive is to bring things down to their level of stupid. Not enhance anything for the game at large.

    Which is the case for a certain someone here quite plainly. There is nothing wrong with skills having a management or support function to a primary action, in the form of a procedural set of skills/actions. Somewhat akin to loading a rifle before firing. It's all well and good you saying 'yawn I can't be bothered'. But one way of rendering something so devoid of effort it becomes boring is to condense buttons into single fire skills as you describe. Lets not peddle the community at large as stupid. Or write 'I'm lazy and stupid' as 'bloat'.

    If you want a more interesting array of skills thats one thing; but the game needs to provide a interesting level of threat or engagement variety in order to apply/make you think. Otherwise removing all extraneous skills, just results in a one button snoozefest.
    (6)
    Last edited by Mindiori; 09-26-2021 at 08:28 AM.

  9. #139
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    It puts more pressure on healers to obsess over dps
    Healers are pressured to DPS more now than they ever were before due to them having nothing else to focus on. Their job's complete lack of complexity combined with low healing requirements is precisely why a Healer's worth is so heavily slanted towards their DPS contribution than their healing.
    (17)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #140
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Healers are pressured to DPS more now than they ever were before due to them having nothing else to focus on. Their job's complete lack of complexity combined with low healing requirements is precisely why a Healer's worth is so heavily slanted towards their DPS contribution than their healing.
    As long as there is no opener for them or complex rotation then they are fine
    (1)

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