Quote Originally Posted by True-to-Caesar View Post
I try to do 2 packs-1 pack-2-pack etc, mostly to spread cds evenly and be more safe and let the healer breath a bit.

As new player though (I’m lvl 80 but started 3 months ago), nothing more annoying than DPS or healers rushing ahead to pull.
Targeting in this game is already not that good and having to do extra steps just for agro instead of getting them all in a single AoE... especially if you try to pull 2+ packs.

I don’t know why people do that. Personally I always played DPS in games but always stayed behind the tank.



You’re a good man lad, I’d do the same. Thankfully I never find myself in this situation (as tank or dps).
I'd like to let you know that while the sentiment is great, the most healers have to do on downtime is spam 1 aoe spell over and over, and if youre pulling small enough packs they may not even get to do that. It is 100% safe to pull 3 packs at a time for most level 80 dungeons, level 70 and level 60 dungeons. I remember levelling WHM, and telling a tank who was pulling small "You can pull big. I want to feel alive."

We died, of course, but went right back into that pull and were fine, and the rest of the subsequent pulls were also fine. If you notice even in small pulls that your health is going down consistently, ask your healer if they'd be fine with big pulls. Sometimes they're playing hooky with your health just to have something to do other than press 1.

As a tank, I typically have gotten bigger with my pulls as time goes on. I can also count on both hands how many times I've died because of said pulls, in my hundreds of dungeon runs. What I do is aggro one enemy with my ranged attack, run past the rest while AOE-ing, and do the same for the next few packs until I've hit a wall where I can't go on any further. Any stragglers are typically brought back to me by DPS, and what isn't I can quickly aggro using my enemy list to target and ranged attack/voke. Then it's just a matter of dodging AOEs and using my 123 aoe combo.

As a healer, in the beginning of a level cap dungeon I let the tank know they can pull w2w, and if it's not a level cap dungeon I let them know they can pull more than 2 packs. With only 2 packs or 1 pack, I'll just spam my aoe and might not even heal the tank because they don't hit hard enough to do enough damage before the next pack. It's boring. But with more than that, I get the chance to actually heal, maybe even use CDs.