I'm not sure if you're serious, but thank you for the laugh either way.
When it's getting late and I'm not feeling it, leaving is definitely an option.
1) i'll let the tank do their job in manner that is agreeable to them
2) join in reporting anyone who is ass to the tank, they're ruining my stinking experience too with their running/recuing ahead and shittalking
3) if dungeons ends up taking 80min... reconsider if i wanna use duty finder tomorrow, can i trap some friends to run whatever i need to run with me
...
0) if the tank gets kicked out i'll just leave myself too
Having played all roles in dungeons for me it's usually leave the tank to run at their pace. Unless something is said at the start of a dungeon you don't know if the tank is new, inexperienced, nervous, etc. and people being nasty about it never helps anyone.
Personally I'm not a fan of tanking (least favorite role in the game), but I'll do it occasionally for levelling jobs and to help folks out - I'm a nervous tank so I don't tend to do big pulls until I'm comfortable with the dungeon and party setup. If the healer (and ONLY the healer) wants me to "pull big" I will do, but if they then get nasty after wiping then I'll just leave (no issue for me). Flip side, when I'm healing or DPS I'm fine with the Tank going at their own pace - if I didn't like a potentially long dungeon I wouldn't have queued or I would have used a pre-formed party rather than roulettes. If other folk get nasty with tanks (or healers for that matter) when there's no justification then I'll happily vote kick them.
Casti Elensar
Gilgamesh (Aether)
Validation <<ERROR>>
I've been doing a lot of leveling, going through MSQ on two characters, so the majority of tanks I encounter have been the single pulling kind. It doesn't bother me in the slightest, although wall 2 wall pulls tend to me more exciting, especially when I'm healing.
I've yet to spend more than 30 mins in a dungeon single pull runs can be pretty quick regardless with holy spam and some half decent DPS. I prefer a tank pull at the pace they are most comfortable with than try to wall 2 wall because it's 'what they're supposed to do' and give my poor whm bum a heart attack by failing to understand proper CD management.
I think to myself, "Good, they're checking to see if the healer and DPS are competent, and hopefully they'll ramp it up once they see that the group can handle it"
If after the 3rd pull, they're still going slow, I'll let them know that I think we're ok to do more, but I'm not going to make a fuss about it.
Also important to let them know that they don't have to go from "cautious pulls" to "balls-to-the-wall" pulls.
If they were doing one pack at a time, let's try two now, and so on, and so on
depends on what im playing as. do i have any AoEs yet? do i want the content over quickly, or do i just want a casual relaxing run?
CLAIRE PENDRAGON
As a healer: "more dps time for me ^.^ "
As a dps: ima pop every cooldown i got on this thing then lb its corpse"
Most leveling dungeons (15-49,51-59,61-69,71-79) it’s abit harder to W2W (wall to wall) if even possible.
Otherwise your hindering progress if your not doing W2W as a tank, a debate can be made to have healers DPS more but even then it hardly matters due to how trivial dungeons have become. If you can’t be asked to dare yourself into tackling more enemies on evened content, probably switch to another job
Most leveling dungeons until you get to ShB dungeons are pretty light and breezy in terms of wall-to-walls. Gets easier as you go in the ShB ones too as you get more comfortable with the added necessity for attention and proper use of cooldowns, but the initial first few Holminster runs may come as a bit of a surprise because of the boost in difficulty compared to the dungeons you’ve ran prior.Most leveling dungeons (15-49,51-59,61-69,71-79) it’s abit harder to W2W (wall to wall) if even possible.
Otherwise your hindering progress if your not doing W2W as a tank, a debate can be made to have healers DPS more but even then it hardly matters due to how trivial dungeons have become. If you can’t be asked to dare yourself into tackling more enemies on evened content, probably switch to another job
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