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  1. #1
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Canadane View Post
    SE did everything they could to not require mods, and the WoW players come in expecting to mod it like it's the default thing to do...
    TBH I'm pretty sure WoW doesn't require mods either. However over usage of them on that game has probably caused the skill level of the player base there to degrade to the point they can no longer play the game without them.

    I still think they should have slowly upped the difficulty of the game as we progressed through expansions. Most offline games increase in difficulty as you progress further into the game. (Though in the case of a number of open world titles it ends up getting easier because ppl do all the sidequest stuff before progressing the story so they're horribly overgeared/overleveled for it.)
    (1)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,104
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    TBH I'm pretty sure WoW doesn't require mods either. However over usage of them on that game has probably caused the skill level of the player base there to degrade to the point they can no longer play the game without them.
    Actually the opposite. Most players in WoW were using boss mods to the point that the devs increased the difficulty with those boss mods in mind, so now it is basically impossible to do a high end raid encounter without those boss mods, since the base assumption for encounter design is that you're using one.


    Quote Originally Posted by Saraide View Post
    Parsers dont make you do more damage, they just show your damage output. Doing good damage is independant from parsing.
    It is however hard to gauge your own performance without those tools, but that is an issue with the game, not necessarily with parsing. The game doesn't tell you anything about your performance, it doesn't tell you if you're pressing your buttons in the correct order or not because there is basically no feedback from the game itself and no, the enmity meter is not in any way useful for judging your own performance.
    The only somewhat useful implementation in the game itself is Stone, Sky, Sea and even that suffers from tuning issues that can make it impossible to beat on certain jobs, regardless of how good your dps actually is.

    So while parsing is in no way required for good dps it is often the only way to know whether you're doing good dps or whether you have to improve.
    (3)
    Last edited by Absurdity; 09-17-2021 at 07:59 PM.

  3. #3
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absurdity View Post
    It is however hard to gauge your own performance without those tools, but that is an issue with the game, not necessarily with parsing. The game doesn't tell you anything about your performance, it doesn't tell you if you're pressing your buttons in the correct order or not because there is basically no feedback from the game itself and no, the enmity meter is not in any way useful for judging your own performance.
    The only somewhat useful implementation in the game itself is Stone, Sky, Sea and even that suffers from tuning issues that can make it impossible to beat on certain jobs, regardless of how good your dps actually is.

    So while parsing is in no way required for good dps it is often the only way to know whether you're doing good dps or whether you have to improve.
    The most important thing here however is not using a parser but wanting to improve, that's the thing that actually makes you better. For that a parser is definitely useful but no requirement. Optimal rotations have been found out by the community and are readily available for people looking for them. At that point it's just practicing the execution of them.
    (0)