Quote Originally Posted by Lyth View Post
Most of the people who are bored with the game just aren't looking for new challenges, or else we'd see more Necromancers riding around on Morbols.
I don't see how that has anything to do with job and role design though. Those are cherry-picked challenges, and the reason I haven't done them is because I'm simply not interested. 90% of the content you run all aside is suffering from the lack of poor reward structure and complacency with skill stagnation, as I have illustrated some posts before.

Quote Originally Posted by Lyth View Post
I think that a lot of the complaints about one combo jobs and one button burst windows are coming from people only using one neuron to post.
I think you like to forget the fact not everyone is named Lyth. Thank god you're not designing jobs, I already despise pressing 1-2-3 ad nauseam. As for the burst window, I like to think the designers aren't particularly skilled at coming up with anything else. Otherwise they would find more interesting ways for gameplay loops. Or maybe this is purely intentional given how bad the majority of players are in this game. If that's the case they are absolute geniuses.

Speak less from a point of authority and more adressing the actual issue which is the playerbase itself. You mentioned MOBA's and FPS games, but these are highly competitive in their self-contained nature, it makes sense to reduce the player input regarding buttons to press considering you are under perpetual stress of situational awareness and reflex. As this is not the case for FFXIV, the only framework to expand upon are actions and the jobs themselves. Why? Because there's a lack in all of the things I mentioned.

As for movement and all the other wonderful things we would like to have, it's never going to happen. Some people already miss pressing sprint on their hotbar, let alone go into a fight without any prior engagements or knowledge. And you expect it will go well? The reason we can't have nice things is because they are on a crusade to dumb this game down in every possible way. Your solution is a good start, but realistically speaking it's just as likely to happen as the return of the enmity system.