I've been tanking for 3 years and I can't do it anymore. The live letter killed any hopes I had of a bit more identity and complexity to the role and I'd rather be in long queue times then play this boring hollow shell of a role. I will not heal either as this face roll design for tanks attracted a lot of "interesting" folks to the role and every run is nothing but a painful chore of carrying. It's a double edge sword for devs because they want to minimize the tank shortage but they're doing this at the expense of everyone else.

The good tank players quit the role because it's too boring and dry and the influx of new tanks make the content much harder then it needs to be. As I've been leveling my SAM this week I have never wiped so many times in 70 to 80 dungeons in my life. Long story short I would rather the skill ceiling for tanks be much higher (which results in fewer players) and wait longer then get the wipe fest that is current tanks. Dumbing down anything is never a good way to go and the result is making mediocrity the standard.