Yes and for the better part, it has admittedly resulted in what has become a rather snarky hang up for me in gaming in general. If there is 'hyperbole', as is their favorite argument - I find it to be in the idea that they really care about any perspective other than their own. As long as the game is about as challenging as a trip to the bathroom - they consider it all good. Nothing to really learn, or aspire to.
What they miss; is that often those long term veterans are not blind to the idea of bloat as you mention. Nor are they intending to be openly hostile. Rather, they seek some sense of reward in play. Something to aspire to. Rather than it being pick it up and spam one button - ad nauseam.
MMO developers seem to no longer care about long term community in regard to job depth - which I find odd. As MMO's have always fostered that sense of long term community.
Imagine if you started at level 1. And saw no real change until 80. Boring yes? Heh. Thats why the skip pot exists. They aren't ignorant of their decisions. And its a shame, because there was a time when jobs were just deep enough, to offer a little something for everyone. It certainly still needed work over time. Jobs then came that were more accessible. Easier to play. And the demand unsurprisingly became 'We want them all simplified'.
And now look at the state of them. I understand some struggle with buttons. I am used to x2 the amount and find it manageable; but I don't demand change. Rather, I expected compromise and received none. If there is any challenge now it is in arbitrary time demands and people bothering at all. A cat on a keyboard could carry out most of whats required now. Disappointing for those who value challenge. But of course in their 'equality' world - only they are equal yes? Sigh. I shall cease ranting. I apologize. However I dislike the intellectual dishonesty of those championing accessibility.
It is dumbing down for the masses. Thats all it is.