Quote Originally Posted by Mindiori View Post
Homogenization comes from a pathetic excuse for development and a laughable lack of brainpower, effort and creativity. All in the name of 'I can't handle a few buttons' so I'll moan like a baby. With that being the 'vast amount' of customers these days - the cycle is complete. That's all it is. Any other excuse is woefully naïve.
I see more naivety in your words than I do in CBU3's tank designs. Those that complain about Homogeneity tend not to understand that it takes a lot of effort, knowledge and skill to get to the point where you admit that being unique is not necessarily good nor viable and more likely than not to create far more problems than it is worth.

The Homogeneity in mitigation capabilities actually allows for them to be more creative in Fight design while still allowing all the tanks to be viable. Homogeneity in tank damage patterns prevents fights from breaking due to one tank being able to kill an add faster than intended.