Quote Originally Posted by MrSmiley View Post
I also feel warrior should have kept stances because it was the only one that it felt like a proper mechanic on.
And how you you do that? If you kept a defensive stance and an offensive stance, then poeple will just use the offensive stance, the whole game before ShB will attest to that. If it is more along the lines of Bard, where it is 2 stances that you have to switch between, then what are the gameplay differences going to be between the 2 and at what point would the Devs say, no, that is too much work for a tank, who is meant to have simplified rotations.

Yes, it was the stance system that worked best, but lets be honest, how often did you really take the time to swap between them after the initial enmity generation.