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  1. #1
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Whenever it's about tanks or healer, i don't have that much faith for the future unfortunately.

    There are only two main points which are being constantly focused nowadays on those roles (from what i've seen) :

    And it's either, do the visuals of the class look nice and is it effective/viable (which are of course important).
    But when it comes to the gameplay, the fun, the synergy, the depth, this either doesn't exist or just keep getting erased (just my view).

    At first sight it would seem like everyone here is pessimistic/negative or whatever on the subject, but in the end it's just people (tank and healers mains for the most part) that are used to the state of those roles, and rather that pretending it's okay, be honest with it.

    I'm sure even if SE cuts more of the gameplay and identity of the classes people will still play those and say they are good, but for those informations related to homogenization, as stated higher in the posts, we will maybe have to wait the media tour.

    (But honestly please stop butchering those classes, i view myself as a casual and i still like depth and complexity, i don't want to keep bashing my head on the keyboard, or having to go for high parse runs in order to expect maybe having fun with my class, it's the equivalent of the meme saying "after 100 hours of playing the story it gets better". The classes should be fun and interesting to play from the start, as well as the joy from discovering all the gameplay subtilities from them in the long run, but as i said before, only my opinion, and sorry for the slight post deviation)
    (7)
    Last edited by Kaixern; 09-15-2021 at 10:43 PM.

  2. #2
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaixern View Post
    At first sight it would seem like everyone here is pessimistic/negative or whatever on the subject, but in the end it's just people (tank and healers mains for the most part) that are used to the state of those roles, and rather that pretending it's okay, be honest with it.
    It's hard to be positive when the developers have already decided where Tanks and Healers will go. I think it's safe to say that they won't change direction, because regardless of wether these changes were popular or not, I think the sheer success of 5.0 has proven that the Tank and Healer changes remained unchallenged among the community.

    Tanks and Healers share responsiblity and your casual gamer (god forgive me for using this term) wants to have nothing to do with it. They'd rather avoid any complications by simply turning on the Tank stance and let that do the work for them. From a Tank main perspective, that player isn't supposed to play Tank but due to these changes they can be a blue DPS with instant auto aggro. No effort or work is required, and all of this culminates to a lack of purpose.
    (17)