Quote Originally Posted by AziraSyuren View Post
Hot take: People only want complexity to the extent where it allows them to jerk it to how difficult their job is to play, while they avoid most -if not all- truly complex and deep content like the plague.

(They also conflate complexity and depth but that’s less of a hot take)
Hot take: "You don't even do savage" is the new and hot excuse to dismiss peoples' opinions on job design, despite those jobs having the biggest issue in specifically the content those people do.


You're not bored out of your mind in savage/ultimate prog, there's enough mechanic vomit and dps optimization going on that you rarely have time for it.

You know where those homogenized 1 button spam jobs (obviously exaggerated) become an issue because they're just not fun? The other 90% of the game that you usually do almost every day, the content that can not be as complex mechanically. You know, the content those "filthy casuals" do.