I understand that they have chosen to mirror worlds instead of allowing dynamic expansion based on population.
Yet they could increase the number of apartment wings on all worlds with minimal server impact. Unpurchased apartments are just a number on the servers. They're not taking up server space the way unpurchased house plots do. Even purchased apartments are a small set of data. The server load occurs when the apartment is actually entered by a player.
SE needs to get proactive here. Keep in mind that Balmung is now a Preferred world, not a Congested world like all the Aether worlds. Balmung's level 61-80 active character population was at 29,000 on Lucky Bancho's last census at the start of July. That didn't include all the level 50-60 character also eligible to own apartments.
If 29,000 is only Preferred world now, what is the population on the Congested Aether worlds - 40,000? 50,000?
17,280 apartments per world to serve all eligible characters, with some of those apartments occupied by characters that haven't been played for a few years. Not every player is going to want an apartment for every character but with the roleplay aspects considered endgame by much of the player base, the majority are going to want an apartment,
Ishgard when it opens (6 months from now?) won't improve things that much. The number of apartments per world will only be 21,600 if the number of wings and/or wards is not increased. That's still well below what Balmung would need with its Preferred, not Congested, status. If it's not meeting the needs of a Preferred world, it's certainly not going to meet the needs of the now Congested worlds as more of their populations level up.
Demolition is not the answer. especially when SE assured the player base when apartments were added that they would not be subject to demolition. Nor is there need when apartments are instanced. The load on the servers is generated when a player enters, not when it is purchased.



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