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  1. #41
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by dangadget View Post
    I get it, I've seen it.
    Got a FC mate who focuses on hitting those positionals.
    So
    Damn
    Hard

    Yet they miss mechanics and uptime, and struggle with using AoEs where appropriate.
    I've tried to tell them the same thing; that they should focus on those other things first, and then work their way up to getting positionals consistently, but they're not having it
    No one is even arguing against this, it's just an attempt to shift the conversation.
    People are saying that if you're INTENTIONALLY missing them as in you're not even attempting to hit them but you're ignoring them on purpose then you're being bad.
    (8)
    Last edited by Kolsykol; 09-15-2021 at 09:28 AM.

  2. #42
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ItMe View Post
    That's the way baby~
    Focus on the big details, but once you're ready to address the finer details don't neglect the small stuff.
    Heck, while learning and getting used to a fight its OK to stop pushing buttons all together if you need to focus on learning mechanics. Everything doesn't need to happen all at once.
    Learning a fight is something different than learning a class. There are dummies to get used to any rotations and positionals and in like 80% of a fight you´re able to play both strictly down. For everything else you´ve true north, gapclosers, instacasts, whatever a class offers. And when we talk about SAM, you just have to reset a DoT every 60s. The rest is a self-runner while playing 123.

    Quote Originally Posted by Nothv13 View Post
    I've seen wipes that close too. It wasn't the positionals that changed it though. It was less people dieing, one person getting a more crisp rotation, one less person out of position, one less time the tank moved the boss slightly wrong. Absolutely the last thing you should worry about is the positionals on all but MNK. Not once have I ever heard any any stream I've seen progressing content, that it is positional that make the difference.
    That ppl missplay mechanics is still no excuse to not to give your best. And to give your best includes to play positionals on melees as much as tanks shouldn´t play triangle with the boss or overall all players should use medigation skills. I can´t even count how many ppl i saved with the shared defs from tanks or the PLD carries, when you take all damage away from the healer, so he survives and can use LB3.

    Everything can make a difference and will do a difference, even having a handful more Kenki for a backjump/dash combo instead of running out like a chicken. It´s a fact noone can deny.
    (3)
    Last edited by ssunny2008; 09-15-2021 at 09:45 AM.

  3. #43
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    The problem arises when someone holds their GCDs back in order to hit a positional.
    Just use the skill anyway. Delaying it costs you more DPS than missing a positional.
    (2)

  4. #44
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    I didn't even realize they had positionals until lv70.

    Yeah I still don't care.
    Still gonna get half of them just by sitting behind the enemy, damage difference in missing 5 kenki every twenty seconds is miniscule.
    Actually, between normal build up and the skill that immediately grants 50 every minute, kenki builds up *so* fast that I keep forgetting to spam shinten just to dump it all. er, spam it even harder than I already do.
    (0)

  5. #45
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Orbus View Post
    I didn't even realize they had positionals until lv70.

    Yeah I still don't care.
    Still gonna get half of them just by sitting behind the enemy, damage difference in missing 5 kenki every twenty seconds is miniscule.
    Actually, between normal build up and the skill that immediately grants 50 every minute, kenki builds up *so* fast that I keep forgetting to spam shinten just to dump it all. er, spam it even harder than I already do.
    The point is that this is a you problem and you shouldn't be encouraging others to not do them.
    If you're running into too much Kenki problems then it's also something you need to pay more attention to.

    If you don't care then alright I guess, but it shouldn't be encouraged.
    It's also not as simple really as just '' 5 extra Kenki '' as has already been explained before, there's more nuance to this and if you're not paying attention to your Kenki either then you can easily run into issues where you're missing Kaitens or don't have Kenki to charge in/ push yourself out and get extra gcd's in etc.

    Edit: Really tho if you're drowning in Kenki as you're implying then yeah you really do need to be more active with Shintens, especially if you're not even doing the positionals and you're still having issues.
    It sounds to me like you're ignoring the Kenki bar too and not just the positionals.

    Quote Originally Posted by Shironeko_Narunyan View Post
    The problem arises when someone holds their GCDs back in order to hit a positional.
    Just use the skill anyway. Delaying it costs you more DPS than missing a positional.
    Yes but again that's not what people are actually arguing here, people are arguing in favor of deliberately not doing them altogether.
    No one here is arguing that you should clip gcds to get a positional.
    (15)
    Last edited by Kolsykol; 09-16-2021 at 04:09 PM.

  6. #46
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Shinten is such an ugly skill. So unsatisfying to use. I very much prefer Kaiten over it. Kyuten is so much more fun over it as well.
    (0)

  7. #47
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Shinten is such an ugly skill. So unsatisfying to use. I very much prefer Kaiten over it. Kyuten is so much more fun over it as well.
    If Shinten stays while Kaiten goes, though, I suspect such will only be because Kaiten only has incredibly bound-up use while Shinten does not. You will only use Kaiten before Iaijutsu and you will never, short of failure, use Iaijutsu without it. One could therefore argue it's nothing but a Kenki and weave-tax, rather than an actual ability (or at least, a decision to be made).
    (0)

  8. #48
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Shinten is such an ugly skill. So unsatisfying to use. I very much prefer Kaiten over it. Kyuten is so much more fun over it as well.
    I kinda wish Shinten had a different animation, it feels a bit stiff and out of place like it breaks the flow of the rest of the animations.
    It's not horrible and I mean it's a thrust it makes sense but it just doesn't feel as fluid as the rest.

    I wish Seigan's animation was swapped with Shinten, Seigan's animation looks way more fluid and weaves into the rest of the animations way better imo.
    (4)

  9. 09-17-2021 02:55 PM
    Reason
    oops

  10. #49
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,910
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kolsykol View Post
    I kinda wish Shinten had a different animation, it feels a bit stiff and out of place like it breaks the flow of the rest of the animations.
    It's not horrible and I mean it's a thrust it makes sense but it just doesn't feel as fluid as the rest.

    I wish Seigan's animation was swapped with Shinten, Seigan's animation looks way more fluid and weaves into the rest of the animations way better imo.
    I actually loved the thrusting move. I think it's the one from two thrusting move that SAM has, the rest are slashes.
    (2)

  11. #50
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I actually loved the thrusting move. I think it's the one from two thrusting move that SAM has, the rest are slashes.
    I don't really mind it being a thrust, I just think that it looks too stiff tbh.
    It looks more like a pose if that makes sense.
    Like your character kinda strikes a pose and then holds it, it's kinda odd imo.

    I am not some kind of a fencing expert and obviously FFXIV isn't a realistic game, but I don't imagine that you want to hold a pose like that you want to keep moving stab and then retreat back.
    I do like having some actual thrusts in the animations too tho, Yukikaze for example looks great.

    Edit: With that said I actually think that a thrust would work better for Seigan sorta like '' parry and riposte '' it'd work better thematically imo.
    But I don't mind Shinten being a thrust either I just wish it was better.
    (2)
    Last edited by Kolsykol; 09-17-2021 at 04:34 PM.

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