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  1. #51
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rinhi View Post
    I don't know about others, if I'm not leveling the class, because I know that there will be at least one DPS that does decent damage if I queue as a DPS :P
    True enough. Sometimes you just have to do it yourself... but then you get tanks who single pull, and/or healers who can't heal. Literally can't win.
    (3)
    WHM | RDM | DNC

  2. #52
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by ItMe View Post
    If the issue is that there aren't enough people playing tanks and healers, instead of putting a down a bigger reward for playing those roles in roulettes SQEX should probably try and address the underlying issue of why more people aren't playing and having fun with those roles.
    I have to agree. I main AST and do min ilvl trials/raids and it's mad fun. But the second I use Duty Roulette as healer I'm boooooored out of my mind. To the point where I barely do roulettes anymore. These days I see it more like a waste of time that's not enjoyable. So that's one healer main alienated by the system. Not sure how others feel, though.
    (2)

  3. #53
    Player
    badpuppeh's Avatar
    Join Date
    Apr 2013
    Posts
    37
    Character
    Braedon Peyton
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Fyrebrand View Post
    wait for me to place down Doton, and then sprints away
    While I don't doubt it may be malicious from time to time (I told a tank I was a brand-new healer, and he said ok then did a wall-to-wall pull and used no mitigation) I didn't know what doton was until I played NIN myself, and thought it was a mob AOE, and would move out of it.
    (1)
    Once for all, time will see us realign, diamonds rain across the sky, shower me into the same realm.

  4. #54
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    As a tank, I only ever do trial and raid roulettes. Wish they'd add in an Extreme roulette so I could do that too, but eh...
    (1)

  5. #55
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Fyrebrand View Post
    That's why I mentioned that so many other MMORPGs have 5-player groups -- because even in those cases, DPS still have longer queues. It wasn't because it's an MMO "tradition" or that the number 5 has some magical "feeling" about it.
    (From your initial post) "What blows my mind, is Square Enix looked at all the other MMORPGs that came before" sure looks like an argument based on "tradition".

    My first response was an answer to why it wasn't a party of 5, which you rejected because mentioning smaller parties (of any size) didn't fit your narrative of "Parties of 5=Good", "Parties of 4=bad bad bad".

    Would adding another DPS to the party decrease queue times? A little, perhaps. But this would be at the expense of content as the entire battle system would have to be redesigned. Argue as you will, FFXIV current battle designs are for multiples of 4 players.
    (2)

  6. #56
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Payadopa View Post
    I have to agree. I main AST and do min ilvl trials/raids and it's mad fun. But the second I use Duty Roulette as healer I'm boooooored out of my mind. To the point where I barely do roulettes anymore. These days I see it more like a waste of time that's not enjoyable. So that's one healer main alienated by the system. Not sure how others feel, though.
    Right?
    I like tanking but straight up tell me FC "I'm not doing that for maps" because I just straight up fall asleep.
    I totally understand where you're coming from.
    (0)

  7. #57
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ItMe View Post
    If the issue is that there aren't enough people playing tanks and healers, instead of putting a down a bigger reward for playing those roles in roulettes SQEX should probably try and address the underlying issue of why more people aren't playing and having fun with those roles.

    If this dearth of tanks and healers exists and is that bad, it exists outside of roulettes. Putting a heavier "in need" bonus won't help fill slots in party finder. it won't help those roles show up more in PVP matches, etc. If there is an unhealthy imbalance in game, perhaps there is something about those roles that needs to an upgrade to draw more people to them.
    IMO I don't see them making tank or healer more fun for a majority of the players that only play DPS without invalidating the DPS role entirely. The reason being is a majority of the DPS only players play that role because they want to be the one doing big damage numbers. It's pretty much the same issue on any MMO. Tank and healer don't output as much damage. Healer can loose damage output further if they have to heal frequently. The only part that makes this humorous is the amount of DPS that stand in stuff and die because they're doing 0 damage while faceplanted into the floor.
    (2)

  8. #58
    Player
    Brennus's Avatar
    Join Date
    Apr 2021
    Posts
    83
    Character
    Brennus Al'vere
    World
    Midgardsormr
    Main Class
    Paladin Lv 90
    I'd like to see Duty Roulettes offer more than just 1 bonus/day for each category.

    The reason is simple: that *will* incentivize more tanks, healers, *and* DPS players when there is a need to fill corresponding slots in parties forming up.

    I play a tank main and a couple DPS alts, I've got a healer started but have not gone far with him because I've never played a healer and am still hesitant to dip my toes in that pond - for fear of drowning and failing spectacularly.

    Every day I look at the Duty Roulettes and decide in what capacity(ies) I would participate. On some days I feel like really going out and doing some tanking, on others I want to work on my DPS alts. Yet the 1 per day bonuses invariably put an abrupt stop to that feeling, once I've collected the bonuses I want. I just move on to doing other things, taking the roulettes completely out of my mind. That is a loss to the playing teams that are trying to form, definitely. They'll have to wait longer for their group. When I have to wait for more than 10 minutes, I withdraw and go do something else. When I started playing the game, back in April, I didn't mind doing the MSQ Roulettes. Now I almost never do - why? Because they just take too darn long. Time is in short supply, IRL as well as in my gaming - why wait, when you can have fun doing other things?

    So the OP's idea is good. Help more players participate in the group activities by giving them more bonuses. Don't gate them behind arbitrary limits. So what if they accumulate more Gils, or other currencies, or XP? Let them have their fun, that's how you keep them playing longer, after all.

    Just my 2 Gils. :-)
    (1)

  9. #59
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Brennus View Post

    I play a tank main and a couple DPS alts, I've got a healer started but have not gone far with him because I've never played a healer and am still hesitant to dip my toes in that pond - for fear of drowning and failing spectacularly.
    I am the worst healer in the history of MMO's. I've even had an entire 24player raid load in dead before the start ring dropped and the timer started. I also somehow killed a past FC leader in gold saucer... Yet I got them all to lvl cap on the blood and tears of... other ppl >.> so yeah just roll with it :3
    (1)

  10. #60
    Player
    Brennus's Avatar
    Join Date
    Apr 2021
    Posts
    83
    Character
    Brennus Al'vere
    World
    Midgardsormr
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    IMO I don't see them making tank or healer more fun for a majority of the players that only play DPS without invalidating the DPS role entirely. The reason being is a majority of the DPS only players play that role because they want to be the one doing big damage numbers. It's pretty much the same issue on any MMO. Tank and healer don't output as much damage. Healer can loose damage output further if they have to heal frequently. The only part that makes this humorous is the amount of DPS that stand in stuff and die because they're doing 0 damage while faceplanted into the floor.
    People will play what is fun for them to play. Tanks and healers do have a bit more "responsibility" to the survival of a group, and may cause some anxiety and therefore less attraction to a more "casual" player. I don't think SE can tweak tanks and healers to change this - if they did, it'd no longer be fun to play the classes, because there would be no differentiation between them and the DPS ones.

    IMO the best game design philosophy is to make things fun for the players. Give them more incentive to play - and that includes roulettes. Ergo, offer more roulette incentives: more bonuses, better bonuses, bonuses more often, whatever it takes.
    (1)

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