Quote Originally Posted by Claire_Pendragon View Post
thats pretty much the SOLE reason i like the job. :P
every job should have something "wrong" with it, so its not just good at everything.
Sure, but not to the point that, say, a DRG's scarcely rewarded weakness would be jumping, Bard's would be singing, or RDM's using its sword. There's a difference between having a unique play-flow or priority to play around and the whole essence of your job being what others have access to more potently but now with a bunch of added restrictions also attached. If you make something unique and iconic to a job, it shouldn't merely be a unique burden, as per RDM's Foul-but-more-uptime-dependence-and-forced-melee-time-and-only-a-tenth-the-available-banking it calls a melee combo.