Of course min/max defines games. Fighting games and competitive RTS games are designed to be balanced at top levels of competition, not in the noob league. The same principle is used in MMO design when making the hardest end game content: The devs have to consider all the options the players have available, and assume they're going to abuse those options to the fullest, to guarantee a challenging encounter.
This is why alchemy was eventually toned down in WoW. With liberal use of potions you could push the overall power level of the raid group very high, which forced the devs to design encounters with juiced up groups in mind. This then lead to people unwilling or unable to mass produce potions to face nearly insurmountable challenges and, if not forced, encouraged everyone to spend a lot of time on farming alchemy materials.
My niches exist within the game's mechanics, not just in my head. It is not my subjective opinion that 100k gil is less than 200k gil and that a weapon that outparses another weapon in situation X actually does so.More or less you are creating niches, which you are perfectly allowed to do; you just need to remember that the niches you are creating only exist for yourself, and whosoever happens to agree with your perception.
Unless you define success as something else than beating game content as flawlessly as possible (RP perhaps?), this is a mentality of mediocrity and failure. My belief is that you should do everything to the best of your ability and not voluntarily handicap yourself. It is my advice, not my decree, to follow this belief. Everyone is free to play the way they want and the purpose of my posts is not to demand but to inform. However, as much as everyone have the right to play the way they want, I too, have the right to choose the people I agree to play with and I consider things like this when I make that evaluation.Since niches are, in fact, completely made up outside of the level of content they were designed for...anyone can use any weapon they choose so long as it is designed for the content which they will be facing. It is safe to say that due to the weapon's level, and raw stats, it was designed for current content. Thats about as far as this "niche" thing goes in FFXIV. SE gives you a bunch of weapons released with content, you choose which to use for what. He chooses to use his GC lance, and he is making a good choice because that lance was designed for current content. Again, it doesnt need to be the best in any one category to be relevant or useful. The point is that it is viable, and it definitely is. No party will fail current content because they were using all GC weapons...with the exception of maybe Garuda. And that is an honest maybe, since Garuda is actually a gear check in a lot of ways, and requires not just viable gear, but superior gear. Still, I could very well be possible to succeed even with all GC weapons. Other than that one possible exception, I fail to see the problem with his gear choice...other than the fact that it doesn't fit into your min/max belief system. Different strokes for different folks, let him be.


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