Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 24
  1. #1
    Player
    Chrisnetika's Avatar
    Join Date
    Mar 2019
    Posts
    48
    Character
    Mia Sjasarish
    World
    Alpha
    Main Class
    Alchemist Lv 90

    Rescue needs to stop

    I get it's purpose and what it can do if it used in it's intended way but lets be frank, it open to be used as a griefing tool.As a healer using rescue for it's intended use can help get others out of bad situation or if they are not familiar with mechanics that I cannot argue however the flipside is it prob gets used more to cause harm. Today I was running puppets bunker with a friend of mine and at last boss idk but I got singled out by devious plan (not sure if they were group of friends or what not) but what happen was during a mechanic with the ball splits and you have to gather in safe spot which i was in the healer went to unsafe zone and rescued me into it so I die on purpose. Then in party chat they all laugh and joke about it like it normal.. like it's a meme but it was most childish toxic behavior. I know i'm not only victim of this and i'm sure there more stories like this so coming back to the point on hand something needs to be done with rescue.Times I have it used on me when I don't want it used on me and well aware of mechanics but got used on me anyway when trying get bit more dps out.I think it can be reworked so it used on certain condition like if it a new player or if it's the players 1st time in the dungeon/trial/raid .Or least give an option that allows us to prevent rescue being used on us that does not want it used. I will not go as far to say remove because again there are legit times when it's useful however the griefers need to be stopped.Meme generation childish mentality going on to fuel griefing behavior is very detrimental towards the experience.
    (0)

  2. #2
    Player
    Anya_Synia's Avatar
    Join Date
    Jul 2017
    Posts
    117
    Character
    Anya Synia
    World
    Moogle
    Main Class
    Dancer Lv 90
    If we removed or changed something every time someone used something to grief someone. We wouldn't have anything left in the game. Just report them and move on rescue is fine as it is. There have been loads of positive uses with it. If people start ticking a box that they dont want it used on them then it becomes a useless skill.
    (7)

  3. #3
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    No
    /10char
    (2)

  4. #4
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Please no.
    There is already so little interaction and synergy left in combat between players, so having to get rid of one of the last "remnant" of these kind of abilities would be a bad idea. (Can't really view things like raids wide spells as interesting "interactions")
    Doing this, as said up, would be the equivalent of opening the pandora's box, after that who knows what we'll have to get rid of.
    As of today, during fights it already feels like we are "playing at the same time as others" rather than "playing with others" with the lack of interaction, so the more we go this way, the less it's gonna be enjoyable (for me at least)
    I can stand some idiots, easy to avoid them or even play with friends, but a stale and boring gameplay, not so much.
    (4)

  5. #5
    Player
    Chrisnetika's Avatar
    Join Date
    Mar 2019
    Posts
    48
    Character
    Mia Sjasarish
    World
    Alpha
    Main Class
    Alchemist Lv 90
    Clearly some of you failed to read what I wrote, tbh I had low expectations to think anything good would come from posting here so let me rephrase. I DID NOT say remove rescue I simply said not everyone wants to be "rescued" because it used as a tool to grief. Simply said what needs to be changed is allow people to opt from it somehow with exception to new players or players during duty for 1st time. Reason why griefers exist and things continue to happen is basic attitude of all here to let it all be and just ignore it. Ignoring problems does not make it disappear.. it just affirms them to be accepted.
    (1)

  6. #6
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,937
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    If death in the game had meaningful consequences, then i might be inclined to agree with you. As is, it just doesnt. Report if they were really obnoxious(black list if needed), and move on.

    And FYI, you can dodge their rescue if you REALLY want to. Your ability to prevent knockback/other forced movements works on rescue. That requires you to see the sneak attack coming and predict that you will be the target(or reflexively hit your skill any time someone runs out of a same spot), but it does totally work. You could also run in the opposite direction they went to the far edge of the safe zone - for some attacks this can put you outside rescue range.
    (5)

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Rescue isn't the only way someone can troll with. Any role for that matter can mess people over.

    Tanks can drop cleaves and busters on people or can manage enmity with toggling stance and using Shirk. Are we gonna remove AOE busters and enmity tools now?

    DPS can drop cleaving mechanics on other players to troll them or leave puddles in undesirable locations. We gonna remove AOE mechanics?

    Healers can select how to heal and can choose to not heal you, they don't need rescue to mess you up. Are we going to remove healing from healers now and make it all a personal job to recover HP?

    Do you realize how stupid your request is?
    (5)

  8. #8
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    I've been playing since like... A long time and never ever had somethingioe this happen.

    Did you yell at people first? ^^

    Look, you died to someone using rescue and then they laughed at ya. I fail to see how that has any bearing on your daily life. Well, any negative kind. Relax ^^

    This is a game! You die at times. Sometimes coz you messed up, other times coz someone else messed up. And yes, sure! Sometimes ya get rescued into a big AoE and don't use your invul thingy and die.

    So what? Rescue doesn't kill people, people do. Sorry, for this silly saying ^^

    I, for one, would like to be able to cast it without being in combat coz It'd be great fun to rescue buddies back into my yard when they try and run! :3

    Anyway, you'll be fine!
    (1)

  9. #9
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Frizze View Post
    If death in the game had meaningful consequences, then i might be inclined to agree with you. As is, it just doesnt. Report if they were really obnoxious(black list if needed), and move on.
    I do min ilvl savage stuff for fun and death there absolutely has consequences. Should be way more for the rest of the game.
    (0)

  10. #10
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,937
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Payadopa View Post
    I do min ilvl savage stuff for fun and death there absolutely has consequences. Should be way more for the rest of the game.
    I dont consider a wipe and the attendant wasted time as consequences. A group failing and breaking up isnt really a "consequence" either. Ive played games where dying meant losing a level(like they recreated in eureka) or potentially losing all your equipment or even losing your character. If i die because some idiot is recreating a meme, i lose an extra 2% durability on my gear? That is literally nothing to me. On the other hand, dying on a BA run and not being able to finish? THAT is a consequence. The OP died one extra time in an alliance raid. Their "consequence" is an extra 200 gil on their repair bill, and the irritation at the person who caused it. So nothing.
    (5)

Page 1 of 3 1 2 3 LastLast