I hear alot of talk of 'limitations' on this post thus far, but I feel like a lot of the items that already go into the armoire, are from the mogstation ALREADY, so what limitation is there really?
Any outfit from an event can be stored in the armoire, yes? So when this outfit makes it to the mogstation, it still allows you to store in your armoire. For example, the valentiones outfit.
So why is it we cannot allow other mogstation outfits, regardless of where they originated from, to be stored in the mogstation? There's code already somewhere in the system, for it to come from mogstation -->into armoire.



Not needed, as it's been clarified in this topic that there are plenty of items that can already be stored in the armoire with no achievement associated with them.
Actually, there are many cases where the items that have achievements associated with them that can be stored in the armoire can also be repurchased from the Recompense Officer for a pittance of gil... so being able to store them is almost redundant and unnecessary...
Last edited by Rowde; 09-12-2021 at 12:34 AM.




It is necessary because if I want to glam I need to leave my FC, go to an inn, then realise it's not in there, leave the inn, go to the NPC, navigate that gods awful menu, buy it, walk back into the inn and put it inside the pathetically smol glam dresser.Not needed, as it's been clarified in this topic that there are plenty of items that can already be stored in the armoire with no achievement associated with them.
Actually, there are many cases where the items that have achievements associated with them that can be stored in the armoire can also be repurchased from the Recompense Officer for a pittance of gil... so being able to store them is almost redundant and unnecessary...
Guild Wars 2 does a way, way better job at this. I'm sure other MMOs do, too.



/isearch is a thing, also functions with incomplete fieldsIt is necessary because if I want to glam I need to leave my FC, go to an inn, then realise it's not in there, leave the inn, go to the NPC, navigate that gods awful menu, buy it, walk back into the inn and put it inside the pathetically smol glam dresser.
Guild Wars 2 does a way, way better job at this. I'm sure other MMOs do, too.
for example I typed /isearch adven and it found:
Scion Adventurer's Monocle
Scion Adventurer's Jacket
Scion Adventurer's Boots
Adventuring Sweater




Interesting. Cheers.
Big problem with that is, though, you are assuming I know what every item is called. lol
It's high time this small indie company fixes their code. Almost every problem in the game inevitably leads to spaghetti code. It's just sad at this point.



that's why i illustrated it works with incomplete/partial entries
like you can type /isearch boots or /isearch shoes... but those will most likely be very long lists
At no point in its history has Square Enix described itself as a "small indie company". The use of that term is insincere at best. SE is a major corporation with an eye to providing entertainment. SE makes more money through its mobile gaming arm than through its MMOs.
This game, and its code, is a prime example of what happens when you allow players on PC and PS4 to play on the same servers -- restrictions of one kind or another (including PS3 code that really cannot be easily changed) will crop up. It's why you still can't play Elder Scrolls Online on PC and hope to be connected to your friends on XBox.
SE could have divided players into realms by platform (PlayStation and PC) like other MMOs do, but they decided that all players should be able to enjoy the game in the same way, whether their friends played on PC or PlayStation. They make it work quite nicely most of the time. But it means that some code is now so deeply embedded in the game that a complete overhaul might as well result in a brand new MMO.
And that is not going to happen any time soon. Get used to it.
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