I assume unifying class/job will make class/job share the same shortcut bars. If so, I humbly disagree. Thanks to those empty base class' shortcut bars, I can setup neat macros that let me consolidate gear set icons into a few buttons click, giving a lot of slots for other buttons.


Something like this: https://www.youtube.com/watch?v=qe-Gz_4fZcI&t=0s