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  1. #17
    Player
    BlitzAceRush's Avatar
    Join Date
    Dec 2013
    Posts
    471
    Character
    Xeorran Kalia'shearra
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Rongway View Post
    Jobs that are upgrades of classes don't have experience, and this sounds like a non-issue in my professional opinion.


    Removing combat classes from the system does not necessitate removal of combat class quests from the system. Just change the quest icons for the 1-30 quests to the job quest icons, have NPCs refer to you as the class until you reach the job quests proper, and give everyone a quick bit of dialog at Lv1 that says something like,

    "Before the people of Eorzea can recognize you as a full-fledged [JOB], you must prove yourself a capable [CLASS]. The [JOB] job quests will become available once you have reached level 30 and completed the [CLASS] story line."
    It would take far more work than a one liner to make any sense for most of the class quests to refer to you as your job from the onset, as in most cases you're either special, a one of a kind, or in MNK's case, literally pioneering the art.
    "Ah yes, before we'll recognise you as a heretical Black Mage which so much as even admitting you'd be interested in trying to learn the art, if you even could find the locked away tomes or someone who could read them would land you in a gaol, please study thaumaturgy for a little bit, we'll ready your black robes, pointed hat and eyepatch for your graduation."

    Few jobs would work without a radical shift as most like the MSQ build you up to be something when it comes to the job, like ARR takes your from adventurer to Warrior of Light, the classes take you from one of many to one of few or "the one" in some cases, most would have to be totally rewritten, it's a lot of work for something they've mostly made a non issue by simply never using the system anymore. Like others have pointed out, the only thing that really needs to be done is stopping people from entering the duty finder without their job stones, unless it's a premade. Otherwise they just stand as a lot of lore from the past and a glimpse into an older part of the game, but they do little else and don't really get in the way, so why wast the limited dev time on a non-issue?
    (2)
    Last edited by BlitzAceRush; 09-09-2021 at 01:49 PM.