Quote Originally Posted by Naoki34 View Post
You preferred a system that is limited to classes and not jobs. Which does mostly less dps, has trouble holding area aggro (where you have to take aggro 1 by 1) and heal more than 3 mobs on the tank.

Amazing...
But, it's not like that's going to happen, the trust system is clearly better and it's the system Yoshi-P chose
Not true. Squadrons do far more dps if you invest in them. This is because they can be customized with Mastery traits, including an Offensive trait. A full Offence 5 Squadron with the optimal classes can clear Aurum Vale or Sohm Ahl in 12-14 minutes, instant queues and 0 risk of drama or bad players. Squadrons are very underrated and literally the fastest alt leveling in the game from 20-60 once you have them set up. Sure, they take some micromanaging, but it's easy to clear the best leveling dungeons with any class once you understand how the AI works.

Trusts on the other hand cannot be customized and are extremely slow by design. Personally that makes all the difference for me. Trusts are even intentionally designed to lower their dps if you do too much, so that you always spend roughly half an hour there, punishing good play and encouraging you to half-afk. Trusts may have far superior AI, but they're simply boring. It's boring to chew through mob packs one by one at a snails pace. So yes, I absolutely prefer Squadrons.

Obviously they're not going to dump Trusts, but a fair compromise would be to update Squadrons to 70, then add a few dps traits you can gradually unlock once you've leveled your Trust to 80.