Sadly, no, it's pretty unlikely. I also liked having the option of using Squadrons for dungeon grinding and would have loved to see the squadron system folded into both the outdoor companion system as well as the Trust system. As it is now, though, and with Trusts taking all of the spotlight in that regard, it's likely Squadons are retired to being a generally dead system.
10 is nothing compared to get a lv80 all trust achievement for some limited glamour.
But either i doubt we will get anything new from them, let alone unlocking new GC ranks.
I really enjoy the Squadron system as well. At a bare minimum I hope they at least bring them up to 70 so you can do some SB content with them too.
As it is now, you can level with Squadrons from 20-60, and then trusts from 71-80... but there's no NPC option for 61-70.
Additional stuff I'd like to see done with Squadrons beyond that:
- the amount dungeons that can be run with them expanded overall for ARR and HW.
- job promotion quests for trusts (instance trials undertaken with the recruit you want to promote)
- all jobs available as promotion options
- viera/hrothgar recruits
Yes, please.Are there any plans on bringing squadron back to max level? I really enjoyed this system and preferred it over Trusts. I understand it didn't make sense for them to be in ShB dungeons.
Also it would be nice having the option of using a squadron member as a companion instead of your chocobo
At least allow them to go up to level 70 and can access some 61-70 dungeons.
I use Squads for quick Wonderous Tale stamping when I don't feel like minimal party sizing stuff. They're faster than most DF groups.
I've only recently begun to do stuff with my squadron for the first time ever.
playing it a bit like pokemon, gotta catch them all
cats. i'm collecting cats.
one of those three and then it is perf...
I got all my lala squadrons and it took so long to finally get the conjurer one but it was worth it!
awesome work!
i want that thaumaturge catboy but looks like this week is fluke with him, the same hyur and roegadyn keep on trying to enlist to my beautiful and beautifully racially discriminatory squadron... shoo shoo, this is not the place for you :'D
Last edited by Burmecia; 09-09-2021 at 12:53 AM.
I would REALLY like to see something done with Squadrons. It totally feels like dead abandoned content at the moment. I also feel that trusts have unique potential and pretty much did gobble up the future of squadrons as they are. So it would be nice to see squadrons diverge a bit, be some other type of content that makes sense for their lore, and then make trusts extend back to the ground with new better features.
For example trusts, I think, would take advantage from a merit / augment system where you can upgrade through a sort of leveling the members, unlocking new abilities and AI options. In this way they can scale more smoothly than they currently do, and they can become a little bit faster if you give them effort (like squadrons, though of course thinking in a way not to replace DF). I like the dialog, I would love to see quests added, but I think the current progression mechanic (level) is not ideal and that they seem just overall weaker than my squadron members is a bit meh. I get they cant start out too good and maybe "too good" itself isn't the best but ... "better" would be really nice, and not having them lock out so awkwardly as they do currently also being nice. I know people mentioned romance options, but I can see that being a huge problem in a few ways (for the story) and because of the age / options sometimes lol. So I think it might be cool if you could get your 1.0 companion back (sort of a create your own bethesda / bioware companion option). Also personally would love to see chocobo get an upgrade to their system and then be able to join here as well (and potentially then the make your own companion character being another companion option for those who don't want chocobo, blasphemy but whatever I guess lol).
Then, I think, Squadrons could be used for a new type of conquest system where you unlock territories, resources, and trade routes. A war map likely involved, but not one you simply send people out and then hit snooze- at least for the progression side of things. Taking on missions with your squadron through a variety of content types. Might have chocobo caravan mission, hamlet defense, stronghold sieges, etc. (These ideas may be potentially remixed again for FC content later if Island sanctuary content does well, then a more industrial "hamlet" sanctuary can be made for FC and these content can extend, which adds a nice parrelel to the idea that GC and FC are semi-related concepts). You'll go on missions to build, bolster, and claim territory with the potential of actual representation of your work in zones (outpost gets a new look, or a small campfire in an area turns into an encampment, etc), setting down trade routes that can impact your squadron's upgrades and your own potential resources (might add items you can purchase with seals from your shop, accessing your GC's upgraded resource capability). Go into dungeons with the monster layout changed a bit, there might be a new path you have to take your team down, divert an aether infused stream of unique water for new recipes for your crafting jobs. The lava dungeon, you go in clear it out, next mission you take down an exploration team, unlock a new area, then you guide a chocobo caravan into the area and start a small encampment, you can send down resources as well as run new resource run missions to help build the encampment faster, once built you get access to new ingredients and facilities, in the zone you have a lava forge helping you with certain crafts, spend some investment and you can upgrade the GC barracks. At some point you might upgrade your GC squadron barracks to obtain an indoors and outdoors (make sure the indoors and outdoors is one zone, no loading screen between the two- this isn't a house so it doesn't need that). If they added ship/airship content your team could be part of that, may continue the suggested above systems into the sky so you can go around and be a sky pirate for limsa, etc.
Last edited by Shougun; 09-09-2021 at 01:16 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.