I heard of this difference, and the census showing savage clears also showed this gap, but it really hit hard when i watched asmon streams, and saw how quickly everything melts, and how few of ppl mess up mechanics. thats when i really understood the differenceI recently transferred off aether as well to crystal. My regret though is how the content is tackled. In my experience thus far being on crystal, there is a huge skill gap compared to aether. Everything feels slower now. People don’t seem to try as often. Its hard to explain unless you’ve played on both datacenters
CLAIRE PENDRAGON
The people who join his parties obviously are confident they can do it, you wouldn't join his party if you thought you would have to be replaced.
It's common with streams even on Crystal that it's just good players that join the parties. It even happens with the Square Enix community streams on Crystal. I remember them doing savage and it was only the community team making mistakes.
Popular streamer, and content creator in general, is exceptionally likely to be non-representative to the normal player experience. I know that's what you are saying but I just think it needs to be repeated lol. Streamers (popular / the ones that do it for a living) don't represent the average player's ability of anything.The people who join his parties obviously are confident they can do it, you wouldn't join his party if you thought you would have to be replaced.
It's common with streams even on Crystal that it's just good players that join the parties. It even happens with the Square Enix community streams on Crystal. I remember them doing savage and it was only the community team making mistakes.
Can still get valuable information from it all, and they're still indeed a player, but like if a streamer said "oh this content is fine you can easily get this done" the truth might be THEY can because they've X of the best players, who might have already done the content, ready at their beck and call even if they don't need that reward / progression anymore, for time durations and time frames entirely abnormal for the average player, meanwhile the regular person could be LFP (LFG) for days and days only to get together a group once that was clearly incapable of the content without many more months of work.
Totally different experience environments, and not really their fault, just like non-streamers don't have to entertain an audience while they play. It's just different.
Yeah, a lot of people like to joke about "Streamer privilege", but it's true. Especially ones at these levels of viewership. The regular player just will not have an experience like that. Like, good luck even getting players for some of the content these streamers do, or want to do, even less so players that can clear it. It's why I think a lot of players will actually end up quitting when reality kicks in.
Anyway, I think this thread is supposed to be more about the technical issues, than server reputation in regards to skill.
Last edited by SturmChurro; 09-09-2021 at 05:38 AM.
WHM | RDM | DNC
Asmongold's streams are less indicative of the skill of Aether and more indicative of the fact that you are more likely to get world first raiders showing up to guide you through content and flex for a camera if you are a popular streamer. That's not a knock against Asmon's streams, that's just the truth. The average player is not going to attract the sorts of players he does.
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