Get my spear anyways on first win. oo;
Get my spear anyways on first win. oo;
Well you guys got your wish. Looks like the devs went back to the drawing board and redid the Garuda battle from the ground up. But I don't think they did a very good job at avoiding class stacking with the new update. I just so happened to sneak into Yoshida's personal Gundam in order to steal this footage of the new epic battle against Garuda.
http://www.youtube.com/watch?v=j5FIRh5t6VE
There has always seemed to be a group of people on the forums who want everything to be easier for them. When any class could put up Emulate and tank any worldspawn NM and hardly take any damage people defended it. There were ARCs tanking Great Buffalo and people said, "This is fine, they made it so any class can tank!" When you could focus down a couple moogles before wiping and then raise your party and rest and rebuff before finishing the rest, people defended it: "This is working as intended. If they didn't want you to be able to do this they wouldn't have made it this way!"
There are people who refuse to step up to the plate and take something on at the difficulty level intended. Finding bugs is fine, but when you post begging for the bugs not to be fixed so it can be easier for you that's pretty sad. Complain all you want about how "BLM burn is hard, too!" but if it was truly equally challenging you wouldn't have switched to it and linkshells incapable of beating the fight normally wouldn't be winning using it.
It hasn't even been a week and people are crying that Garuda is too hard for them and clinging to a bug to make it easier for them. Garuda's not going anywhere. You don't have to master it in a week. All you're doing by continuing to use the bug is putting off learning the fight until after it's fixed. You'll log in after a hotfix and have no idea what you're doing and you'll be back on here clamoring for SE to make it easier for you again.
Ahh, but this is a beautiful time! After moogle fix it was glorious to be coming out winning and see people who previously won routinely coming out dead time and time again even though they claimed to never use the wipe/raise strategy. Beat it how you like, but don't whine when you can't beat it anymore after they patch it.There has always seemed to be a group of people on the forums who want everything to be easier for them. When any class could put up Emulate and tank any worldspawn NM and hardly take any damage people defended it. There were ARCs tanking Great Buffalo and people said, "This is fine, they made it so any class can tank!" When you could focus down a couple moogles before wiping and then raise your party and rest and rebuff before finishing the rest, people defended it: "This is working as intended. If they didn't want you to be able to do this they wouldn't have made it this way!"
There are people who refuse to step up to the plate and take something on at the difficulty level intended. Finding bugs is fine, but when you post begging for the bugs not to be fixed so it can be easier for you that's pretty sad. Complain all you want about how "BLM burn is hard, too!" but if it was truly equally challenging you wouldn't have switched to it and linkshells incapable of beating the fight normally wouldn't be winning using it.
It hasn't even been a week and people are crying that Garuda is too hard for them and clinging to a bug to make it easier for them. Garuda's not going anywhere. You don't have to master it in a week. All you're doing by continuing to use the bug is putting off learning the fight until after it's fixed. You'll log in after a hotfix and have no idea what you're doing and you'll be back on here clamoring for SE to make it easier for you again.
Interesting strategy though, I'd like to have been in your shell when you first tested it, was there an element of "this is really working?" at all? Kinda crazy that the devs didn't foresee this.
perfectly stated.There has always seemed to be a group of people on the forums who want everything to be easier for them. When any class could put up Emulate and tank any worldspawn NM and hardly take any damage people defended it. There were ARCs tanking Great Buffalo and people said, "This is fine, they made it so any class can tank!" When you could focus down a couple moogles before wiping and then raise your party and rest and rebuff before finishing the rest, people defended it: "This is working as intended. If they didn't want you to be able to do this they wouldn't have made it this way!"
There are people who refuse to step up to the plate and take something on at the difficulty level intended. Finding bugs is fine, but when you post begging for the bugs not to be fixed so it can be easier for you that's pretty sad. Complain all you want about how "BLM burn is hard, too!" but if it was truly equally challenging you wouldn't have switched to it and linkshells incapable of beating the fight normally wouldn't be winning using it.
It hasn't even been a week and people are crying that Garuda is too hard for them and clinging to a bug to make it easier for them. Garuda's not going anywhere. You don't have to master it in a week. All you're doing by continuing to use the bug is putting off learning the fight until after it's fixed. You'll log in after a hotfix and have no idea what you're doing and you'll be back on here clamoring for SE to make it easier for you again.
Ok can someone Please explain to me the Elemental Circle Cuz last night our mnk was hitting harder with Fists of fire!!
Cuz last time i checked "Wind extinguish Fire"
and its called "Taming the Tempest (Hard)" for a reason i can see SE now thinking about Nerfing BLM really Nerfing him down lol
Nerfing blm is not the solution (even if they up Garuda magic def)
People might try something different. all Mnks maybe (thorn rotation when hp is low?)
Well, its the mechanics of the fight itself where he/she does before astral blast.
We just do the damages.
so agree with what rakki mention. the battle been very nicely design, the many phases and danger that comes with it. People that did it the normal way stepp up to the challenge and acomplish that knowing they have spend hours of hardwork and learn alot from the battle. having to just tank and spam damage kill it before it even hit its aerial blast and skip all phases just ruin the battle design it was intended to. if thats the case, they could just make a boss that is tank and spam and a time limit and everyone just stack dps and beat it. will it even be fun? to me personally not. i enjoyed the battle thru the phases and such it has to offer. and it makes it real fun when elarn all of it and manage do it. =p.
youtube: http://www.youtube.com/user/babyger7
LOL Yoshi P's comment set off a feeding frenzy, there are at least 30 BLM looking for group at node now trying to get drop before the inevitable nef.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
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