HI RAU! ;D

i just think it's funny how it's a repeat of moogle. people do it legit, other people cry about it being too hard (and even 'impossible). someone finds a bug. they exploit it for easy kills. they share their 'strategy' with others. people who can't beat it legit use the strat exploiting the bug for easy wins. they defend it staunchly, blaming devs.

"it's not MY FAULT i stole from the store. they didn't have surveillance and the door was wide open!"

k, sure, cool. but you still stole. did the store screw up? yeah. but the store clearly isn't designed to be stolen from. so, why try to validate it? guilty conscience? cool, got it.

so then they rabble rabble reer reer up and down about how they're not exploiting (because they know it's a bad word), usually leaning on the "if it was an exploit it would get fixed" argument.

and then the hotfixes come.

and then the argument shifts to "well if it was an exploit, they'd have fixed it SOONER"... which is pure lol (golden week. hello?) also cue deflection/projection from guilty parties trying to find a way to classify non-exploiters as exploiters as well.

then the encounter is hotfixed, the exploit is gone, the easy strat is rendered ineffectual- and suddenly the guilty parties fall silent as they struggle to wade through the encounter as it was designed to be experienced. but they don't want people to know they can't beat it normally, so they don't QQ in the forums about the newfound difficulty. and so we don't hear from them ever again...

...until the next time it happens. then the cycle repeats.

weird.