Quote Originally Posted by fusional View Post
dragoon does not have access to aura pulse, but leg sweep is on a 30sec cooldown and ring of talons is on a 60 second cooldown. keen flurry is also quite a lot more powerful for dragoon than for monk, because the instant reduction of recast gives you more flexibility with your aoe, and makes it much easier to make absolutely certain you have at least one (usually 2) aoe up for next plumes. (but if everyone is doing their job, you should be able to use KF on doomspike or chaos thrust to help burn garuda down faster)
I thought I was gonna be the one to have to say it. Dragonfire dive sucks against plumes, it does like 100dmg. It also has a 15 min cooldown making it effectively useless for plumes. Ring of Talons does great damage, but unless you crit its still not one-shotting plumes (barring awesome melds, but then your acc probably sucks, making a crit harder cuz you can't combo for shit). All in all, counting on drg for plume maintenance is generally not a good idea. Saving combos for plumes also really hurts the dps too, because we are made to WS and WS at all times. We aren't like monk/arcs who have good AA dmg....we need to WS. Period. Combos galore in a single target dps pwn fest. Thats what DRG is made for. Let us save our keen flurries for maintaining combo rotation. Besides the chances of us getting a ring of talons off during plumes is pretty high when working through our normal rotation. Don't count on it though. Our job is single target. Also leg sweep does shit dmg so its pretty much useless against plumes except for finishing them off.

All in all DRG is epic for the fight due to its high single target dmg output. If a party recruits a DRG, thats what they should be recruiting it for. Monk is basically for the same reason. Now if a party wants aoe dmg, then you look at support dps classes. Bard and Warrior are the two support dps classes in the game right now. Both of those classes have truly great aoes that can be used on plumes with great efficacy. Also a random question, are razor plumes magic resistant or just elementally resistant? Because if you had a balanced party, it seems smarter to leave the single target melees on Garuda and let bard/warrior/blm aoe all the plumes to death. I assumed Dragonfire Dive did crap dmg because it seems fire-based, and razor plumes are wind-based. I could be wrong though.